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LC418<br />

Department of Information Technology<br />

Code: LC418<br />

Programme Level: 8<br />

CAO Points 2016: 265<br />

Duration: 4 yrs (incl Work Placement in Yr 3)<br />

Class Contact Hours:<br />

Yr 1: 25 hrs per week | Yr 2: 24 hrs per week<br />

Yr 3: 18 hrs per week | Yr 4: 16 hrs per week<br />

Games Design &<br />

Development<br />

Bachelor of Science (Honours) in Computing<br />

Ab Initio<br />

What is the programme about?<br />

This programme is designed to produce graduates with an in-depth knowledge of the essential aspects of<br />

games design and development. Students will learn the techniques for analysis, design and development of<br />

games for diverse platforms including mobile, handheld consoles, personal and tablet computers, games<br />

consoles, interactive TV and online games in a variety of computer programming languages.<br />

Students will produce game designs and implement these through a variety of game engines and frameworks<br />

using state of the art technology and specialised hardware. Our hardware facilities include Ireland’s largest<br />

Xbox 360 Game laboratory and access to Playstation development kits. <strong>LIT</strong> is licenced for leading multiplatform<br />

game engines to enhance your learning experience.<br />

<strong>LIT</strong> Thurles, a Digital Games Hub, is the home of Games Fleadh, one of Ireland’s most important games<br />

programming festivals. Our Games Design alumni have worked on AAA titles such as StarCraft, Wolfenstien,<br />

Guitar Hero and Call of Duty. Our campus enterprise centre facilitates and is host to game studios start-ups<br />

who are actively supported by Thurles Chamber Enterprise Centre business mentors.<br />

Location:<br />

Thurles Campus, Co. Tipperary<br />

Minimum Entry Requirements:<br />

Leaving Certificate: A minimum of 2 H5<br />

& 4 O6/H7 grades in six Leaving<br />

Certificate subjects, including<br />

Mathematics and English or Irish.<br />

QQI FET/FETAC Applicants & Mature<br />

Applicants: Refer to section ‘Entry<br />

Requirements’ for further information.<br />

FOR FURTHER INFORMATION<br />

Contact: Mr. Eugene Kenny,<br />

Programme Leader<br />

Tel: 0504 28259<br />

Email: Eugene.Kenny@lit.ie<br />

Web: www.lit.ie/Courses/LC418<br />

Who is the programme suited to?<br />

Suited to people who are creative, analytical and logical and who are interested in computers and are<br />

passionate about game development. Creative and innovative minded people will be challenged in this<br />

programme to express their ideas and develop ground-breaking new game technologies.<br />

Modules<br />

The programme is semesterised and modules over the four years cover the areas of: Professional<br />

Development, Game Programming, Game Physics, Motion Capture & Data Visualisation, Platform Game<br />

Development, Databases & Data Analytics, Web Technology, Web Business, Computer Systems, Computer<br />

Graphics, Software Engineering & Design, Individual & Team Projects.<br />

Work Placement<br />

Students spend 6 months in Year 3 on a work related placement.<br />

What can I do after the programme?<br />

Employment opportunities for graduates include: Games Programmer, Game Tester, Game Designer, Games<br />

Middleware Engine Developer, Games Developer Tools Designer and in Graphics and in Audio Software<br />

Production.<br />

Graduates may also pursue research studies within <strong>LIT</strong> working with researchers with expertise in Gaming,<br />

Animation, Media, Entertainment and Software. You can also work with a number of Games companies in the<br />

Thurles Chamber Enterprise Centre, located on the <strong>LIT</strong> Thurles campus.<br />

Undergraduate Prospectus 2018/2019<br />

135

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