Gambling motivation and involvement: A review of social
Gambling motivation and involvement: A review of social
Gambling motivation and involvement: A review of social
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The <strong>social</strong> rewards <strong>of</strong> gambling may thus be <strong>of</strong> two types, one building on ostentation<br />
<strong>and</strong> contest <strong>and</strong> the other on communion. Some types <strong>of</strong> games by their structure<br />
amplify the contest between players, such as poker. Other game types promote<br />
communion, such as bingo <strong>and</strong> on-track horse betting.<br />
RELEvancE tO pRObLEm GambLinG StudiES<br />
Social rewards are a prominent motive for participating in gambling. Some people<br />
would not be involved in gambling were it not for the <strong>social</strong> rewards <strong>and</strong> the resulting<br />
reinforcement <strong>of</strong> gambling behavior. Factors pertaining to the <strong>social</strong> dimension to<br />
some extent explain varying levels <strong>of</strong> gambling <strong>involvement</strong>, both between sociocultural<br />
groups <strong>and</strong> between individuals. Qualitative studies that reveal such factors<br />
are highly relevant to problem gambling studies.<br />
Subculture studies<br />
The power <strong>of</strong> gambling to create <strong>social</strong> belonging <strong>and</strong> give <strong>social</strong> rewards is at the<br />
core <strong>of</strong> studies that conceive <strong>of</strong> gambling environments as subcultures or bounded<br />
cultural realms. Regular gamblers not only get together with other people <strong>and</strong> thus<br />
satisfy their need for <strong>social</strong> contacts, but they also participate in an activity subject<br />
to specific <strong>and</strong> complex cultural codes. When entering the gambling space, such as a<br />
casino or a racetrack, individuals leave the ordinary world <strong>and</strong> their everyday identities<br />
<strong>and</strong> come together with others in a different “world” where they can assume<br />
another identity [93, 101–104]. In his book The Racing Game, Marvin B. Scott<br />
sums up his observations on the subcultural world <strong>of</strong> racetrack bettors [105]:<br />
… the race track constitutes a little cosmos on its own. … Social class <strong>and</strong> other<br />
background characteristics <strong>of</strong> the players are excluded as relevant in this area. …<br />
Not only are external identities excluded, but by permitting the player to exercise<br />
new skills <strong>and</strong> rationalities, horse racing generates new identities. At the track,<br />
Sammy the painter becomes Sammy the h<strong>and</strong>icapper. … Because the individual at<br />
the track is engrossed in an action in the presence <strong>of</strong> others similarly engrossed, the<br />
reality <strong>of</strong> his “field <strong>of</strong> consciousness” is confirmed <strong>and</strong> thrust upon him with clearness<br />
<strong>and</strong> distinctness. In other words, the reality experienced is an all-embracing<br />
reality. (p. 113–4, italics in original)<br />
To some individuals, the gambling world – with its “action” (in the sense <strong>of</strong> G<strong>of</strong>fman’s<br />
definition), norms, <strong>and</strong> <strong>social</strong> interaction – may appear preferable to the ordinary<br />
world, motivating them to spend a lot <strong>of</strong> time there <strong>and</strong> consequently also a lot<br />
<strong>of</strong> money. From a medical perspective on gambling <strong>involvement</strong>, such persons are<br />
likely to be considered as “pathological gamblers”, but from a sociological perspective<br />
they are merely regulars at the gaming venue. John D. Rosecrance described <strong>and</strong><br />
analyzed such highly involved bettors in his book The Degenerates <strong>of</strong> Lake Tahoe:<br />
18 G A M B L I N G M O T I VAT I O N A N D I N V O LV E M E N T