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Gambling motivation and involvement: A review of social

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Involvement models<br />

Involvement models provide schemes for explaining varying degrees <strong>of</strong> participation<br />

in gambling. The most comprehensive <strong>of</strong> such models integrate genetic, biological,<br />

psychological, economic, <strong>social</strong>, societal, <strong>and</strong> cultural factors. The models typically<br />

do not present any new facts regarding gambling behavior. They aspire to integrate<br />

facts <strong>and</strong> knowledge from previous research. Typically, the models are outlined in<br />

figures where factors appear in boxes, with lines <strong>and</strong> arrows between these indicting<br />

causal or other connections.<br />

Brief presentations <strong>of</strong> some representative examples <strong>of</strong> comprehensive <strong>involvement</strong><br />

models follow here. This will hopefully give the reader an idea <strong>of</strong> their rationales<br />

<strong>and</strong> design. The order in which the models are presented roughly reflects the<br />

extent to which they include <strong>social</strong> <strong>and</strong> cultural factors: from few such factors to<br />

mostly such factors.<br />

“Pathway model <strong>of</strong> problem <strong>and</strong> pathological gambling” [12, 418]. This is probably<br />

the most well-known comprehensive model for problem gambling. The model<br />

identifies three distinct subgroups <strong>of</strong> problem gamblers: “behaviorally conditioned”,<br />

“emotionally vulnerable”, <strong>and</strong> “anti<strong>social</strong> impulsivists” [418]. These subgroups<br />

<strong>of</strong> gamblers develop problems in distinctive ways, which are outlined in specific<br />

sub-models <strong>and</strong> in an integrated model. The integrated model contains about<br />

25 factors, most <strong>of</strong> which are psychological <strong>and</strong> biological – such as impulsivity,<br />

depression, subjective excitement, substance abuse, <strong>and</strong> irrational beliefs. There are<br />

also two explicit socio-cultural “ecological factors” – “increased availability” <strong>and</strong><br />

“increased accessibility” – which at a basic level causally influence the other factors.<br />

The category “classical <strong>and</strong> operant conditioning” may include <strong>social</strong> factors present<br />

in gambling venues.<br />

“Impulsivity <strong>and</strong> pathological gambling: A descriptive model” [419]. This model<br />

focuses on dysfunctional impulsivity as being the cause <strong>of</strong> some persons’ gambling<br />

problems. It assumes the presence <strong>of</strong> a number <strong>of</strong> predisposing psycho-biological<br />

factors <strong>and</strong> a cyclical process involving impulsivity, gambling behavior, subjective<br />

<strong>and</strong> behavioral reinforcement, affective interpretation, <strong>and</strong> cognitions. The reinforcing<br />

factors include <strong>social</strong> rewards gained in gambling environments.<br />

“Cognitive-behavioral model <strong>of</strong> problem gambling: A biopsycho<strong>social</strong> perspective”<br />

[420, 421]. The model contains about 25 mostly biological <strong>and</strong> psychological<br />

factors, <strong>of</strong> which “<strong>involvement</strong> in gambling subculture” is clearly socio-cultural. A<br />

few other factors can be assumed to have socio-cultural dimensions, such as “gambling<br />

attitudes” <strong>and</strong> “early gambling history”.<br />

60 G A M B L I N G M O T I VAT I O N A N D I N V O LV E M E N T

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