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Skill and the question of blade crafting intensity at Classic Period Teotihuacan<br />

<br />

<br />

through practical experience (Pelegrin 1990:118).<br />

For this discussion, I distinguish two qualitatively different types of skill:<br />

<br />

ties associated with the production of high quality ceremonial/wealth items<br />

(Apel 2001, Clark 1986:44, Clark and Parry 1990; Rathje 1975:414, Sheets<br />

1978:66). This type of craft production usually favors a high level of labor<br />

invested per unit output (Hayden 1998:11); emphasis is placed on producing<br />

an aesthetic item that transmits social information (Helms 1993, Inomata<br />

2001:324, Torrence 1986:45). Consequently, artisanal skill is measured by the<br />

<br />

<br />

<br />

production of utilitarian items. Here, lower levels of labor are invested per<br />

product to make a practical item that may be more uniform and standardized<br />

at higher levels of specialization (Hayden 1998:2; Schiffer and Skibo 1997).<br />

<br />

at populations of items. One approach is to assess the proportion of errors<br />

<br />

with specialization, and therefore industries with fewer mistakes…will be<br />

more specialized than those [with more] mistakes or less command over the<br />

productive process” (Costin 1991:40).<br />

<br />

<br />

<br />

Figure 5. Continuum of Labor Intensity.<br />

267<br />

<br />

<br />

<br />

continuum (Fig. 5). Minimal labor investment in the absence of economies<br />

<br />

<br />

<br />

repetitive activities often associated with a standardized production process<br />

<br />

forming the gestures related to their efforts because constant repetition of<br />

these actions promotes greater competence. If economies of scale come into<br />

play, then the range of activities performed by each worker is reduced lead

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