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Immunization and child health materials development guide pdf

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Step 3. Develop Messages 23<br />

A. What Is a Message?<br />

A message is a short phrase or sentence that summarizes your story in simple <strong>and</strong> underst<strong>and</strong>able<br />

terms. It’s the “take-away” information that’s repeated to friends, colleagues, <strong>and</strong> others. A<br />

good message is usually short, to the point, <strong>and</strong> interesting.<br />

Examples of key immunization messages are:<br />

• <strong>Immunization</strong>s save about three to four million lives a year!<br />

• Still, every ten seconds a <strong>child</strong> dies of a vaccine-preventable disease.<br />

• <strong>Immunization</strong>s are the most cost-effective <strong>health</strong> intervention available today.<br />

• The average <strong>child</strong> in the developing world is ten times more likely to die of a vaccinepreventable<br />

disease than is a <strong>child</strong> in the industrialized world.<br />

• The goal of the Global Alliance of Vaccines <strong>and</strong> <strong>Immunization</strong>s (GAVI) <strong>and</strong> its worldwide<br />

partners is to safely immunize every <strong>child</strong>.<br />

B. What Does It Mean to Be “On-Message?”<br />

When a public figure is giving a speech, s/he is reminded constantly to stay on-message.<br />

Essentially, it is a reminder to stick to the key points of the speech, to not get lost in the details,<br />

<strong>and</strong> to bring the audience back to the key points again <strong>and</strong> again. Staying on-message is key<br />

to every communications tool you create, no matter what the medium.<br />

Never assume your audience will spend more than a few moments reading written <strong>materials</strong><br />

or listening attentively to radio <strong>and</strong> television programs. State your messages early, state them<br />

clearly, <strong>and</strong> then state them again. If intelligible messages are missing from your <strong>materials</strong>, your<br />

audience will usually come up with their own messages—sometimes to your disadvantage.<br />

C. How Many Messages Are Enough?<br />

The number of messages to include in a material depends on how much time your audience<br />

will spend with it. For example, a billboard is an obvious example of a one-message medium.<br />

Passing drivers will give your billboard only a split-second of their attention. If your message is<br />

too complex, or if you’re trying to convey more than one message, your viewer will likely miss<br />

your point completely.<br />

Page 37

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