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Immunization and child health materials development guide pdf

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B. Measuring Variables<br />

Pretesting measures five variables: 34<br />

• Comprehension. Comprehension includes the clarity of not only the content of your<br />

material but also how it is presented. A difficult or unknown word may prevent the audience<br />

from underst<strong>and</strong>ing the entire message. Or, it may be that the message is clear <strong>and</strong> the<br />

language appropriate, but the typeface used is too small, making it difficult for the<br />

audience to read the message. Also, the transmission of too many ideas could confuse<br />

the audience <strong>and</strong> make them miss what you want them to do. Materials should accomplish<br />

your strategic objectives. If your strategy calls for the <strong>materials</strong> to evoke a mother’s<br />

tenderness to her infant, make sure your audience can see this in the message.<br />

• Attractiveness. If a material is not attractive, many who see or hear it will not pay much<br />

attention to it. A poster may go unnoticed if it has been printed in a dull color or if the<br />

illustration is irrelevant or of poor quality. A boring radio program may encourage listeners<br />

to change stations. Attractiveness in <strong>materials</strong> is achieved in print <strong>materials</strong> through visuals<br />

such as color, illustrations, <strong>and</strong> photographs; in radio, through sounds such as music, tone,<br />

<strong>and</strong> format; <strong>and</strong> in video, through movement, action, illumination, animation, music, <strong>and</strong><br />

sounds. Computer-based <strong>materials</strong> can combine any or all of these—ease of use will also<br />

enhance their attractiveness.<br />

• Acceptance. The messages <strong>and</strong> the way they are communicated must be acceptable<br />

to the intended recipients. If the <strong>materials</strong> contain something that offends, is not believable,<br />

or triggers disagreement among the intended audience, audience members will likely<br />

reject the message conveyed.<br />

• Involvement. The intended audience should be able to identify with the <strong>materials</strong> <strong>and</strong><br />

recognize that the message is meant for them. People will not pay attention to messages<br />

that they believe do not involve them or are not specifically directed at them. To ensure<br />

that the intended audience will perceive communication <strong>materials</strong> as actually involving<br />

them, make sure you use symbols, graphics, <strong>and</strong> language they underst<strong>and</strong>. Illustrations<br />

<strong>and</strong> characters should faithfully reflect that population segment, along with its environment<br />

<strong>and</strong> characteristics, such as clothing, hairstyles, furniture, <strong>and</strong> building style. Remember,<br />

too, that some will want to see people different from them so that they don’t feel singled<br />

out.<br />

• Call to Action. The <strong>materials</strong> should indicate clearly what you want the intended audience<br />

to do. Most <strong>materials</strong> have a message that asks, motivates, or induces members of the<br />

audience to carry out a particular action. No matter how good a communication material<br />

is technically, it will be worthless if it fails to transmit a do-able message. Even <strong>materials</strong><br />

that create awareness should induce the listener or viewer to at least seek more information<br />

on the subject, moving him or her to take steps that will lead to the required action. Note:<br />

If, for whatever reason, the material does not ask for action, this point is not pretested.<br />

Page 58

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