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Immunization and child health materials development guide pdf

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• Draft Key Messages. Start by outlining the informational needs of your audience. Think<br />

about the key points you want to make to them, what you want them to remember, <strong>and</strong><br />

what you want them to do. Try to condense these key points into single sentences. Imagine<br />

what you want your audience to remember. If they were only scanning your written<br />

<strong>materials</strong> <strong>and</strong> reading headlines, what should those headlines say to best convey your<br />

message?<br />

• Choose an Appropriate Tone. The message tone is determined by the topic, type of<br />

material, <strong>and</strong> audience. The tone may be humorous, didactic, authoritative, rational, or<br />

emotionally appealing. It may be intended as a one-time appeal or as repetitive<br />

reinforcement.<br />

• Reinforce Messages With Visuals. Visual aids are especially important because they help<br />

your audience underst<strong>and</strong> <strong>and</strong> remember your messages. Whenever possible, provide<br />

charts, pictures, photographs, figures, or moving images that illustrate your point. These<br />

visual aids will do more to communicate your message than any printed words.<br />

• Customize Your Material to Your Audience <strong>and</strong> Medium. In print <strong>materials</strong> for low-literate<br />

audiences, the text should be concise <strong>and</strong> should reinforce each illustrated message;<br />

likewise, the illustrations should help communicate the written messages. In print <strong>materials</strong><br />

for literate audiences, lay out the text logically, using language that is appropriate for<br />

that audience. For example, don’t use highly technical or medical terms in <strong>materials</strong> for<br />

policy-makers. For radio, the message should be incorporated in a way that captures the<br />

listeners’ attention. For video, the audio <strong>and</strong> visuals should support each other in conveying<br />

the messages. For computer-based media, all of the above could apply.<br />

Figure 18 provides suggestions for designing effective messages <strong>and</strong> <strong>materials</strong>.<br />

Page 39

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