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Immunization and child health materials development guide pdf

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MAKE AN INTERACTIVE, “BRANCHING” STORY<br />

Not all interactive products are expensive or difficult to create. You can make an interactive story<br />

using hyperlinks in Microsoft PowerPoint or Microsoft Word, 32 two programs with which many people<br />

are already familiar. This does not exactly fit our definition of an interactive product, since the<br />

“branching” is really just moving from screen to screen—not a logical function, but clever developers<br />

can use simple screen navigation to create an engaging <strong>and</strong> educational user experience.<br />

Interactive stories move forward based on choices the user makes. In a branching story about AIDS<br />

prevention developed in Indonesia, the first choice is whether the user wants to experience the<br />

story as a boy or as a girl. Clicking either link takes the user to text that introduces the character <strong>and</strong><br />

the situation, for example, the boy <strong>and</strong> the girl are in a nightclub, but have not yet met. At the<br />

bottom of each page is a question with two or more choices. For example, after the boy notices the<br />

girl he must decide whether to approach her or not. After they meet, he must decide whether to<br />

offer her a ride home, then whether to accept her invitation to come into the house, whether to<br />

have a drink, whether to have sex, <strong>and</strong> whether to use a condom. Based on the choices the user<br />

makes, different events unfold.<br />

3. Develop Computer-based Materials. If you have gotten this far, perhaps you are still<br />

intrigued by the idea of creating CM. Following is an overview of the steps involved in developing<br />

a simple computer-based product, with or without the help of an outside consultant.<br />

a. Consider Audience Requirements. Before you decide to create computer-based<br />

<strong>materials</strong>, you must think about the audience who will use your CM.<br />

Hardware <strong>and</strong> software questions:<br />

• Does the typical user have access to a computer?<br />

• What kind of computer? (processor speed)<br />

• How much storage is available on the hard drive?<br />

• Does it have a CD-ROM drive?<br />

• What kinds of software can it support?<br />

• Does it have multimedia capabilities?<br />

• Does it have reliable <strong>and</strong> inexpensive Web access?<br />

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