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QUICK & CRASH - The International Arcade Museum

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6-3 Test Mode<br />

1. Open the coin door and slide the test switch “ON”. <strong>The</strong> Test Item and Test No.<br />

(number) are displayed on the Dot Matrix Display.<br />

2. Press the Select switch to step to the next Item.<br />

3. Press the Service switch to change the Test No. (number). Each time the service<br />

switch is pressed the Test No. (number) will change and the indicated test will<br />

begin.<br />

Note: In the sound test, the number is changed by operating the trigger on<br />

the gun assembly.<br />

4. Slide the Test switch OFF to return to normal game mode.<br />

Note: Any credits established are lost each time the test switch is turned on<br />

or off.<br />

Order<br />

Item<br />

Dot<br />

Matrix Display<br />

Description<br />

1 Lamp<br />

test<br />

LAMP TEST<br />

(no value)<br />

Tests each of the lamps. One second after starting this<br />

test, the Dot Matrix lights completely and the lamp test<br />

starts.<br />

Test order<br />

<strong>The</strong> Dot Matrix Display lights completely<br />

Left Header lamp lights<br />

Right Header lamp lights<br />

[SET] lamp lights<br />

[START] lamp lights<br />

2 O peration test<br />

M OTION TEST # Tests the operation and sensor of each dirve unit.<br />

When the sensor for each operation is ON, all 5 digits of<br />

the 7 segment LED will display the number 8.<br />

# =<br />

# =<br />

# =<br />

# =<br />

# =<br />

# =<br />

# =<br />

[1] Flat target (U) Assy movement test<br />

[2] Flat target (L) Assy movement test<br />

[3] Launcher Assy operation test<br />

[4] Flat target (U) Assy UP/DOWN operation test<br />

[5] Flat target (L) Assy UP/DOWN operation test<br />

[6] Shutter Assy operation test<br />

[7] Xenon lamp test<br />

3 S witch test<br />

S WTEST # Tests switches and light receiving sensors. <strong>The</strong> test [1]<br />

to [3] are performed by firing the gun at the targets.<br />

When<br />

a sensoror switch is activated, [88. 888]<br />

is<br />

displayed in the Time Display.<br />

# =<br />

# =<br />

# =<br />

# =<br />

[1] Cup target sensor test<br />

[2] Flat target (U) sensor test<br />

[3] Flat target (L) sensor test<br />

[4] Gun detection sensor, Trigger switch, Coin<br />

4 S ound test<br />

SOUNDTEST<br />

#<br />

Tests the sound<br />

Each time the trigger is operated, the number will<br />

increase by one and the sound data associated to that<br />

number will be produced for a maximum of 10 seconds.<br />

# = [1 to 120]<br />

Page 42

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