QUICK & CRASH - The International Arcade Museum
QUICK & CRASH - The International Arcade Museum
QUICK & CRASH - The International Arcade Museum
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6-3 Test Mode<br />
1. Open the coin door and slide the test switch “ON”. <strong>The</strong> Test Item and Test No.<br />
(number) are displayed on the Dot Matrix Display.<br />
2. Press the Select switch to step to the next Item.<br />
3. Press the Service switch to change the Test No. (number). Each time the service<br />
switch is pressed the Test No. (number) will change and the indicated test will<br />
begin.<br />
Note: In the sound test, the number is changed by operating the trigger on<br />
the gun assembly.<br />
4. Slide the Test switch OFF to return to normal game mode.<br />
Note: Any credits established are lost each time the test switch is turned on<br />
or off.<br />
Order<br />
Item<br />
Dot<br />
Matrix Display<br />
Description<br />
1 Lamp<br />
test<br />
LAMP TEST<br />
(no value)<br />
Tests each of the lamps. One second after starting this<br />
test, the Dot Matrix lights completely and the lamp test<br />
starts.<br />
Test order<br />
<strong>The</strong> Dot Matrix Display lights completely<br />
Left Header lamp lights<br />
Right Header lamp lights<br />
[SET] lamp lights<br />
[START] lamp lights<br />
2 O peration test<br />
M OTION TEST # Tests the operation and sensor of each dirve unit.<br />
When the sensor for each operation is ON, all 5 digits of<br />
the 7 segment LED will display the number 8.<br />
# =<br />
# =<br />
# =<br />
# =<br />
# =<br />
# =<br />
# =<br />
[1] Flat target (U) Assy movement test<br />
[2] Flat target (L) Assy movement test<br />
[3] Launcher Assy operation test<br />
[4] Flat target (U) Assy UP/DOWN operation test<br />
[5] Flat target (L) Assy UP/DOWN operation test<br />
[6] Shutter Assy operation test<br />
[7] Xenon lamp test<br />
3 S witch test<br />
S WTEST # Tests switches and light receiving sensors. <strong>The</strong> test [1]<br />
to [3] are performed by firing the gun at the targets.<br />
When<br />
a sensoror switch is activated, [88. 888]<br />
is<br />
displayed in the Time Display.<br />
# =<br />
# =<br />
# =<br />
# =<br />
[1] Cup target sensor test<br />
[2] Flat target (U) sensor test<br />
[3] Flat target (L) sensor test<br />
[4] Gun detection sensor, Trigger switch, Coin<br />
4 S ound test<br />
SOUNDTEST<br />
#<br />
Tests the sound<br />
Each time the trigger is operated, the number will<br />
increase by one and the sound data associated to that<br />
number will be produced for a maximum of 10 seconds.<br />
# = [1 to 120]<br />
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