Mathematica Tutorial: Visualization And Graphics - Wolfram Research
Mathematica Tutorial: Visualization And Graphics - Wolfram Research
Mathematica Tutorial: Visualization And Graphics - Wolfram Research
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<strong>Visualization</strong> and <strong>Graphics</strong> 95<br />
GrayLevel@aD<br />
RGBColor@r,g,bD<br />
Specularity@spec,nD<br />
Glow@colD<br />
matte surface with albedo a<br />
matte surface with intrinsic color<br />
surface with specularity spec and specular exponent n; spec<br />
can be a number between 0 and 1 or an RGBColor<br />
specification<br />
glowing surface with color col<br />
Specifying surface properties of lighted objects.<br />
In[9]:=<br />
This shows a sphere with the default matte white surface, illuminated by several colored light<br />
sources.<br />
<strong>Graphics</strong>3D@Sphere@DD<br />
Out[9]=<br />
In[10]:=<br />
This makes the sphere have low diffuse reflectance, but high specular reflectance. As a result,<br />
the sphere has a “specular highlight” near the light sources, and is quite dark elsewhere.<br />
<strong>Graphics</strong>3D@8GrayLevel@0.2D, Specularity@0.8, 5D, Sphere@D