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PSIONICSinjured creature, the possessor of this ability is able to heal wounds at astrength point cost of 1 per hit point of wounds healed, or cure diseases ata strength point cost of 20 for a mild, early stage disease (and up to 70 foron advanced stage of plague or leprosy). The maximum healing/curingability depends upon the closs of the psionic and his or her level ofmastery:Cleric - 5 points/levelFighter- 4 points/levelMagic-User - 3 points/levelThief - 2 points/levelClairaudiencePSIONICSpsionic forces the mind of another creature to accept signals from his orher own brain, thus causing the former to do his or her will. Contacting themind to be dominated costs 5 strength points, and the creature must thensave versus magic. If the saving throw is not made, the psionic must thenexpend additional points equal to the dominated creature's Ievel/hit dice(treat + 1 to + 4 on the creature's hit dice as 1 additional hit die, +5 ormore as 2 additional hit dice, with respect only to races of creatures notclassed as character races) for each round the creature is controlled.Furthermore, if the creature dominated is forced to do something totallyagainst its nature or self-destructive, the expenditure of strength points isdoubled or trebled accordingly.EmpathyRange: SpecialDuration: Time of ConcentrationArea of Effect: SpecialStrength Point Cost: 5/roundSaving Throw: NoneRange: I"/level of masteryDuration: I turn/useArea of Effect: I" wide pathStrength Point Cost: 3/useSaving Throw: NoneExplanation/Description: This discipline is the same as the magic-userspell, clairaudience (q.v.), except that unknown areas up to 30' distant canbe scanned.ClairvoyanceRange: SpecialDuration: Time of ConcentrationArea of Effect: SpecialStrength Point Cost: 5/roundSaving Throw: NoneExplanation/Description: This discipline allows the basic needs, drivesand/or emotions generated by any unshielded sentient mind to be sensedby the possessor of the psionic power. Thus, he or she can sense thirst,hunger, fear, fatigue, pain, rage, hatred, uncertainty, curiosity, hostility,friendliness, love and like emotions. The discipline functions in adirectional path determined by the direction in which the possessor isfacing.ESPExplanation/Description: This discipline is the some os the magic-userspell, clairvoyance (q.v.), except that unknown areas up to 20' distant canbe scanned.Range: 9"Duration: Time of ConcentrationArea of Effect: I " wide pathStrength Point Cost: 2/roundSaving Throw: NoneDetection of Good/EvilRange: 3"Strength Point Cost: 2/roundDurotion: Time of Concentration Saving Throw: SpecialArea of Effect: One creature or objectExplanation/Description: By means of this discipline the aura of creaturesand objects can be viewed. As level of mastery goes up, the aura ofobjects be<strong>com</strong>es more visible. An unsuccessful attempt ot reading on aurameans it cannot be discerned, and further attempts cannot be made untilreaching the next level of mastery Note the chart below:levelof MasteryfirstsecondthirdfourthsixtheighthtenthtwelfthfourteenthCreature30%40%50%60%70%80%90%100%100%Chance for Aura ReadingExact Alignment0%5%10%15%25%35%45%55%65%object5%10%15%20%35%50%65%80%95%Creatures above 14th Ievel/hit dice are entitled to a saving throw versusmagic with regard to determination of their exact alignment.Detection of MagicRange: 3"Duration: Time of ConcentrationArea of Effect: %" wide pathExplanation/Description: This discipline allows detection of the aural forceof magic and also the type of spell (abjuration, conjuration/summoning,etc.) or magic which has been detected. Determination of type of magic is5% per level of mastery of the psionic, i.e. at 5th mastery level there is a25% chance.DominationRange: 3"Duration: Time of ConcentrationArea of Effect: One creatureStrength Point Cost: 3/roundSaving Throw: NoneStrength Point Cost: SpecialSaving Throw: Neg.Explanation/Description: By exercise of the discipline of domination, theExplanation/Description: This discipline allows the user to "tune in" to theunshielded thoughts of the minds of any creatures within range when thepower is employed. In most respects it is identical to the magic-user spell,ESP (q.v.). Thoughts received in non-understood languages will bemeaningless. Non-intelligent creatures will transmit "pictures" or rawdrives.ExpansionRange: 0Duration: I turn/level of masteryArea of Effect: IndividualStrength Point Cost: 5/roundSaving Throw: NoneExplanation/Description: Expansion allows the psionic to cause his or herbody to be<strong>com</strong>e larger in size, with proportionate increase in mass andstrength. This increase is limited to o maximum of 1' growth per level ofmastery of the discipline. With each 1' growth the possessor gains +1 onhit points of damage. Compare the table below:levelof MasteryfirstsecondthirdfourthfifthsixthseventheighthninthtentheleventhtwelfthMaximumHeight increase1'2'3'4'5'6'7'8'9'10'11'12'DamageBonus+ 1+ 2+ 3+ 4+ 5+ 6+7+ 8+ 9+lo+11+ 12StrengthEquivalent(17)(18)(18/5l)(1 8/76)(1 8/91 )(1 8/00) ogrehill giantstone giantfrost giantfire giantcloud giantstorm giantIf the possessor of this discipline already has strength equal to that gainedby growth, there is no bonus.Note that apparel worn can be caused to expand with the body, as canweapons used, but magical items so treated have a 5% chance of beingdestroyed (d20,l in 20).HypnosisRange: 3"Duration: SpecialStrength Point Cost: SpecialSaving Throw: Special112

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