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The Elder Scrolls Treasury III - The Imperial Library

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G.G.Galom DaeusA → Dwemer ruin southwest of → Uvirith's Grave. Go south from Uvirith's Grave until you reacha river of lava, then follow that river to the west.GambolpuddyOne of → Sheogorath's creations.Gandrung Caverns<strong>The</strong> Gandrung Caverns are northeast of Fort Frostmoth.Gardener"I tend the plants and trees, and keep things looking pretty. I keep an eye on the weather, keepthings watered when it's dry and dusty."Gateway<strong>The</strong> Gateway is the official → Telvanni hostel for outsiders visiting → Sadrith Mora. Unless youare a Telvanni retainer or kin, you're not supposed to sleep anywhere in Sadrith Mora except theGateway, the official Telvanni hostel for outsider visitors. In theory, you're not supposed to walkaround in Sadrith Mora unless you are Telvanni retainer or kin, unless you have the necessary →Hospitality papers from the Prefect of Hospitality, Angaredhel the → Dunmer, at the Gateway. Inpractice, stay out of trouble, and you can go where you want and do what you want.Geographic Regions→ Vvardenfell has nine basic geographic regions, each with their own distinctive plants andterrain features. Scholars have based their classifications on the different types of land describedby the native → Ashlanders, so the designations are recognized by most local → traders, travelers,and adventurers. <strong>The</strong>se geographic regions are called: the → Ascadian Isles, the → Ashlands, →Azura's Coast, the → Bitter Coast, the → Grazelands, → Molag Amur, → Red Mountain, → WestGash, and → Sheogorad.Geography of Morrowind→ Morrowind is the northeastmost province of the Tamrielic → Empire, bounded on the north andeast by the → Sea of Ghosts, on the west by → Skyrim, on the southwest by → Cyrodiil (alsoknown as the → <strong>Imperial</strong> Province), and on the south by → Black Marsh (also known as Argonia).<strong>The</strong> southeast is a warm coastal plain with broad cultivated areas and marshes and swamps similarto those found in Black Marsh. Most of Morrowind's people live the high hills and rich rivervalleys of central Morrowind, especially around the Inland Sea. <strong>The</strong> west and south−central regionis mountainous and sparsely populated. <strong>The</strong> rocky, rugged archipelago of the northeast is also91

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