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The Elder Scrolls Treasury III - The Imperial Library

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CrossbowCrossbow<strong>The</strong> → Dwemer crossbow is an ingenious device that permits someone with only modest trainingand skill to fire a missile bolt massive enough to penetrate → heavy armor. <strong>The</strong> → <strong>Imperial</strong>Legion's mass−produced version is somewhat less effective, and most <strong>Imperial</strong> missile troops and→ hunters use the more popular short and → long bows.CrusaderAny heavily armored → Warrior with spellcasting powers and a good cause may call himself acrusader. Crusaders do well by doing good. <strong>The</strong>y hunt monsters and villains, making themselvesrich by plunder as they rid the world of evil. <strong>The</strong>re's a crusader in residence at Desele's House ofEarthly Delights in → Suran. His name is Snorri. Talk to him if you want a good, long lecture on acrusader's experiences on → Vvardenfell."Crusaders used to be Warriors in service to a cult, but now any heavily armored Warrior with agood cause calls himself a crusader. My good cause is hunting down necromancers and → witchesand → bandits and other malefactors. And I do well by doing good −− salvage on arms, armor, andgoods taken from malefactors earns me a good living. I'm tough and strong, so I wear → heavyarmor and use → blunt weapons. And I won't fight with → worn weapons or → worn armor, soI'm my own → armorer."Cuirass of the Savior's HideAnother of Hircine's → artifacts was the Cuirass of the Savior's Hide. <strong>The</strong> Cuirass has the specialability to → resist magicka. Legend has it that Hircine rewarded his peeled hide to the first andonly mortal to have ever escaped his hunting grounds. This unknown mortal had the hide tailoredinto this magical Cuirass for his future adventures. <strong>The</strong> Savior's Hide has a tendency to travel fromhero to hero as though it has a mind of its own. <strong>The</strong> Museum of Artifacts offers 30,000 gold for it.Lit.: Famed Artifacts of Tamriel (TEST I 2 : 352).CureCure spells remove → diseases, → poisons, and incapacitation spell effects from the victim. <strong>The</strong>most common → restoration spells of this kind are: → cure common disease, → cure blightdisease, → cure poison, and → cure paralysis.Cure Blight DiseaseThis effect cures the subject of any and all → blight diseases.Cure Common DiseaseThis effect cures the subject of any and all → common diseases.55

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