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The Elder Scrolls Treasury III - The Imperial Library

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powers of persuasion and indisputable proof of identity, since any other who tried to wear the ringwould be killed instantly.Morag Tong<strong>The</strong> Morag Tong is an → assassins guild sanctioned by the → Empire to provide three varieties ofexecution: public executions, private executions, and → House Wars executions. Constrained byancient traditions and rigid codes of conduct, the Morag Tong only recruits candidates of provenskill and honor. Morag Tong only accepts legally approved contracts called 'writs,' but rumor hintsat the execution of secret extralegal 'grey writs.' <strong>The</strong> uninformed associate the Morag Tong withthe → Dark Brotherhood, a Western assassins guild. But the Morag Tong is the sworn enemy ofthe Dark Brotherhood, and they couldn't be more different in practice or principle.Lit.: <strong>The</strong> Black Glove (TEST I 2 : 929).MorrowindMorag TongMorrowind is the northeastmost province of the Tamrielic → Empire, bounded on the north andeast by the ocean, on the west by → Skyrim, on the southwest by → Cyrodiil, also known as the<strong>Imperial</strong> Province, and on the south by → Black Marsh, also known as Argonia. VvardenfellDistrict consists of the island of → Vvardenfell, surrounded by the Inland Sea, and dominated bythe titanic volcano → Red Mountain and its associated ash wastelands. Morrowind is a peculiarmixture of → Dunmer tradition and <strong>Imperial</strong> modernism. <strong>The</strong> council system of governmentworks well, and the → Temple provides shelter, education, and health for all. At the same time, the→ Legions and magistrates guarantee rule of → law and justice, and free trade has madeeverybody in Vvardenfell prosperous. But there's still a lot of → race hatred, and → slavery oughtto be outlawed, regardless of 'sacred Dunmer customs.' And the proud Dunmer will always bebitter about the Occupation.What are the most dangerous places in Morrowind? Well, probably the → ash vampire → citadels inside the →Ghost Fence, on Red Mountain. Outside the Ghostfence, the → Daedric ruins would be the worst. <strong>The</strong>y're all overthe place, and full of bad → Daedra, and the crazy folks who summon them. And the → Dwemer sites are prettybad, too.HistoryIn the First Age, the prophet → Veloth led the → ancestors of the Dunmer from → SummersetIsles to the region of Morrowind. Various Dunmer tribes became the modern → Great Houseclans; → Ashlanders descend from other Dunmer tribes. In the olden times, the Daedra wereworshipped as gods by the Dunmer, but were undeserving of this veneration, since they harmedfollowers as often as they helped them. <strong>The</strong> ancient → ancestor worship of the tribes was in timesuperceded by the monolithic Tribunal Temple theocracy, and the Dunmer grew into a great nationcalled Resdayn, ruled by the First Council and the Tribunal Temple. With their Apotheosis, theTribunal became High Ancestor Spirits of the Dunmer. Resdayn was the last of the provinces tosubmit to → Tiber Septim; alone of all the provinces, it was never successfully invaded, and waspeacefully incorporated by treaty into the Empire as the Province of Morrowind. Almost fourcenturies after the coming of the <strong>Imperial</strong> Legions, Morrowind is still occupied by <strong>Imperial</strong>legions, with a figurehead <strong>Imperial</strong> King, though the Treaty of the Armistice reserves mostfunctions of the traditional local government to the Ruling Councils of the Five Great Houses. For139

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