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The Elder Scrolls Treasury III - The Imperial Library

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Mortar and PestleMortar and PestleMortar and Pestle is a bowl and grinding tool for mechanically reducing raw materials into thepowders or pulps used in alchemical preparations.Mount AssarnibibiMount Assarnibibi is north of → Molag Mar. It was here where Molag Bal oversaw the 99 loversof Boethiah that gave birth to → Almalexia.Mount KandMount Kand is in the → Molag Amur region. Speak to Nevosi Hlan, → shipmaster at the →Ebonheart docks. Take a ship to → Tel Branora; from there, you can get a ship to → Molag Mar.From Molag MaR travel on foot north by roads, watching for signs to Mount Kand.MournholdMournhold is the → <strong>Imperial</strong> capital of → Morrowind and the Holy City of → Almalexia, one ofMorrowind's three → Living Gods. Modern Mournhold is built upon the ruins of Old Mournhold.At the end of the First Era, Mournhold was destroyed by Mehrunes Dagon. Sotha Sil andAlmalexia arrived and drove Mehrunes Dagon back into Oblivion, but the city already lay in ruins.You can reach the abandoned passages of Old Mournhold through the sewers beneath Mournhold,and adventurers still seek lost treasures in the First Era ruins.<strong>The</strong> residential and the Temple sewers are two completely separate drainage systems. Use grates in Godsreach andthe Great Bazaar to reach the residential sewers and also in the Royal Palace. <strong>The</strong> poor and the lawless live underthe city. If you're thinking of going down the sewers to explore Old Mournhold, watch out for the → Black DartGang. <strong>The</strong>y look like helpless paupers, but they are deadly. <strong>The</strong>y prey on adventurers coming out of the ruinsloaded with treasure. <strong>The</strong>y call them the Black Dart Gang on account of the poisoned black darts they use −−deadly poison −− one is enough to kill you. It's dangerous −− but it's the only way to reach the ruins of OldMournhold, where the real treasure lies.You'll find the → smith Bols Indalen at Craftmen's Hall in Godsreach, along with several otherfine craftsmen. <strong>The</strong> manors are in the west; the Winged Guar −− the local cornerclub −− theCraftmen's Hall and the Museum of → Artifacts are in the east. Hession is the → publican of theWinged Guar, and Torasa Aram is the curator of the museum. Bols Indalen, our celebrated localsmith, has a forge at Craftmen's Hall, along with other → merchants and crafters. <strong>The</strong>re's a →healer and an <strong>Imperial</strong> altar in the Royal Palace. Go to the Temple for → Temple services.Otherwise, most trainers, crafters, and merchants are in the Great Bazaar. Almalexia, our → Ladyof Mercy, dwells in her Temple. Her steward, Fedris Hler, and the Lord Archcanon, Gavas Drin,also reside in the Temple. King Hlaalu → Helseth and his mother, Queen → Barenziah, live in theRoyal Palace. Tienius Delitian is Captain of the → Royal Guard.All the power in Mournhold starts with Almalexia at the Temple. Of course, no mere mortal is going to get accessto the Lady of Mercy. But Fedris Hler, her steward, is quite approachable. Start with him, win his confidence, andthen maybe things will open up for you. Or start with Tienius Delitian, King Helseth's Captain of the Royal Guard.He's fair and professional, and King Helseth is no simple figurehead, unlike his predecessor. <strong>The</strong>re's real power141

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