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216 Socially Intelligent Agents(ii) the capability of modeling, from the interaction with the game, the players’cognitive and meta-cognitive skills, along with their emotional states and thestatus of the collaborative interaction;(iii) the capability of making intelligent decisions as to when and how to interveneto improve effective collaboration and learning, without compromisingthe level of motivation and engagement fueled by the game.3.1 ArchitectureFigure 26.1.Architecture for SIAs in a multi-player, multi-activity educational gameFigure 1 sketches our proposed general architecture underlying the functioningof socially intelligent characters for a multi-player, multi-activity educationalgame. As students engage in the different activities available within thegame, their behavior is monitored by the agents currently involved in the interaction,through their Behavior Interpreters. Each Behavior Interpreter specializesin interpreting actions related to a specific player’s behavior (e.g., behavior relatedto game performance, meta-cognitive skills, collaboration and emotional

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