INDEX 277educational computer games 213educational effectiveness 213educational game(s) 213educational tool 166,170efficiency 86efficient trade 243EGEMS 213,215EgoChat 93,94,97,98ego-self 241,242Electric Elves 102electronic auction house 260electronic personal organisers 111embodied action 121,123embodied agent 238embodied conversational agents 267embodiment 235-237,267emergent 237emergent order 237emotion activation 71,72emotion categories 73,79-81emotion dimensions 73emotion expression(s) 134,138emotion model 70,74emotion recognition 70,72-74,77,78,80-83,133-135,137,140emotion recognition agent 77,82emotion recognition game 82emotion recognition software 82emotion(s) 54,59-61,67-72,74-79,82-83,133-140,151-153,156,175,177,195,206-210,268emotional appraisal 144-146emotional engagement 218emotional expression(s) 69,70,72-75,133,134,138,139emotional intelligence 134emotional interaction 69,70,75emotional reaction(s) 214,216emotional speech synthesis 78emotional state 186emotional state(s) 61,67,71,72,74,76-79,175,177,185,186,219empathetic relationship 61empathetic response 176empathic ambience 189empathy 21,38,72,159,163,177,189-193emphatic capabilities 24empirical plausibility 109,251empirically grounded 110emulation 163enabling stance 42endorsements 251,254engage 49engagement 35,194,195,213entertainment robotics 165ethnographic interviews 113evaluation 101,267evolutionary point of view 25expectation(s) 21,23,229,233experiment(s) 113,267exploratory learning environments 214expressive robot 75,149eye contact 46,119,120eye gaze 46,119,120Facial Action Coding System (FACS) 71,76facial animation 268facial expression(s) 46,69,70,72,73,76,151-156,159,162,163,166,179,207fairness 97feasible outcomes 245feature extraction 80feeling of self 237Feelix 69feminist 241Five Factor Model 54,60-62,68floor 47flow of topics 93,96focus groups 113folk-psychology 21,23folk-theoretical 21folk-theories 23,24formality 267forming relationships 37Freud 241Freudian 241fuidity of movements 271game actions interpreter 217game characters 214game experience 213game manager 217game theory 243,244games 89gaming experience 233gestures 46,206Grice 230grooming 32,34group discovery and learning 46group interaction 215group settings 46group situations 51group work 193guide 47H-Anim specification template 269Hap 226haptic interface 133Help Agent 217Helper Agent 47helpfulness 254hillclimbing 248host 47,51human development 38human intelligence 85human perception of intelligence 86human relations 239human-computer interaction 37,62human-human interaction 53
278 Socially Intelligent Agentshuman-human social interaction 45human-like 69,73,75,149,153,165,166humanoid robot 69,70,149,156,165,166human-robot interaction 73,154,173,176,179IA 235,237IDEAS 141,143,146,147identity 37imitation 46,163,165,166,170imitation game 167-169imitation, reflexive imitation 163imitative learning 163,166incomplete knowledge 244individual differences 54,60individually rational 245Infanoid 157,158,161influence diagrams 219informal communication 93information uncertainty 245inner world 99innovation diffusion 109,111insightful learning 213institutionalised agent organisations 260institutions 90,91,259instrumental approach 110integrate newcomers 85intelligent agent(s) 235,240intention(s) 85,87,157,159,160,163intentional being 150,160intentional stance 22,24,157intentional state 65intentionality 21,70,74,75,157,158,160interaction(s) 117,118-121,123,125,130,131,133,135,136,138-140,142,145-147,182,187-191,194,195,198,199,202,205,206,208-210interactive competencies 117interactive drama 141,143,221interactive drama architecture 224interactive narratives 230interactive plot 221interactive story 222interactive story world 221interactivity 26,222,229,233interagents 259interface agent(s) 45,62,63,66,68intergenerational design team 205Interpersonal Circumplex Model 62interpretation of messages 86interventions 213,214iterative protocol 243joint action 30joint attention 139,160,161,163,164joint intentions theory 226joint plan 226joint steps 32Kismet 73,149,174knowledge creation 93knowledge problem 244knowledge sharing 95knowledge stream 95knowledge-computation-qulity relationship 244language 165,165,169language of thought 39language, body language 166,179language, verbal language 166large scale negotiations 252learning 85,251learning capabilities 214LEGO 69,70,74,166,167lessons learned from deployed agents 101life-like 77,149,154,173,174linguistic competences 170Liquid Narrative research group 232local information 243machine learning 78,84manifold outcomes 252market 259Markov decision processes 102mean 233meaning 85meaningful 22measurability 112measures of usability 268mediating role 214memory summaries 97mental state(s) 23,62,63,158,159,163Meta-Cognitive Behavior Interpreter 217meta-cognitive skills 213,214meta-language 90meta-strategy 247mimesis 233mimicry 72,170,177,179mimicry, neonatal mimicry 162mind 38mirror neuron 162mixing methods 109monotonicity requirement 249mood 169moral values 146motivational profile 67motor competences 170multi-agent systems (MAS) 01multi-agent teams 101multidimensional negotiation 244,253multilateral negotiation 251,252multi-player computer games 214multi-player, multi-activity educational game216,219multiple-character coordination 223multiplicity of stakeholders 252music 170mutual control 29,30,34mutual expectations 229mutual perception 36mutual planning 29
- Page 2 and 3:
SOCIALLY INTELLIGENT AGENTSCreating
- Page 4 and 5:
SOCIALLY INTELLIGENT AGENTSCreating
- Page 6 and 7:
ContentsContributing Authors1Social
- Page 8 and 9:
Contents21Experiences with Sparky,
- Page 10 and 11:
Contributing AuthorsAude BillardCom
- Page 12 and 13:
Contributing AuthorsxiPeyman Farati
- Page 14 and 15:
Contributing AuthorsxiiiBernard Ogd
- Page 16:
Contributing AuthorsxvNell TenhaafD
- Page 19 and 20:
2 Socially Intelligent AgentsFigure
- Page 21 and 22:
4 Socially Intelligent AgentsFigure
- Page 23 and 24:
6 Socially Intelligent Agentsthe ag
- Page 25 and 26:
8 Socially Intelligent AgentsThis r
- Page 27 and 28:
10 Socially Intelligent Agentstrack
- Page 29 and 30:
12 Socially Intelligent Agentsintel
- Page 31 and 32:
14 Socially Intelligent Agentsof a
- Page 33 and 34:
16 Socially Intelligent AgentsIn ch
- Page 35 and 36:
18 Socially Intelligent AgentsFigur
- Page 37 and 38:
20 Socially Intelligent Agents[8] P
- Page 39 and 40:
22 Socially Intelligent Agentscontr
- Page 42 and 43:
Understanding Social Intelligence 2
- Page 44 and 45:
Understanding Social Intelligence 2
- Page 46 and 47:
Chapter 3MODELING SOCIAL RELATIONSH
- Page 48 and 49:
Modeling Social Relationship 31soci
- Page 50 and 51:
Modeling Social Relationship 33Figu
- Page 52 and 53:
Modeling Social Relationship 35seco
- Page 54 and 55:
Chapter 4DEVELOPING AGENTS WHO CANR
- Page 56 and 57:
Developing Agents Who Can Relate to
- Page 58 and 59:
Developing Agents Who Can Relate to
- Page 60 and 61:
Developing Agents Who Can Relate to
- Page 62 and 63:
Chapter 5PARTY HOSTS AND TOUR GUIDE
- Page 64 and 65:
Party Hosts and Tour Guides 47conve
- Page 66 and 67:
Party Hosts and Tour Guides 492.2 E
- Page 68 and 69:
Party Hosts and Tour Guides 514. Co
- Page 70 and 71:
Chapter 6INCREASING SIA ARCHITECTUR
- Page 72 and 73:
Adapting to Affect and Personality
- Page 74 and 75:
Adapting to Affect and Personality
- Page 76 and 77:
Adapting to Affect and Personality
- Page 78 and 79:
Chapter 7COOPERATIVE INTERFACE AGEN
- Page 80 and 81:
Cooperative Interface Agents 63cult
- Page 82 and 83:
Cooperative Interface Agents 65will
- Page 84 and 85:
Cooperative Interface Agents 67make
- Page 86 and 87:
Chapter 8PLAYING THE EMOTION GAME W
- Page 88 and 89:
Playing the Emotion Game with Feeli
- Page 90 and 91:
Playing the Emotion Game with Feeli
- Page 92 and 93:
Playing the Emotion Game with Feeli
- Page 94 and 95:
Chapter 9CREATING EMOTION RECOGNITI
- Page 96 and 97:
Emotion Recognition Agents for Spee
- Page 98 and 99:
Emotion Recognition Agents for Spee
- Page 100 and 101:
Emotion Recognition Agents for Spee
- Page 102 and 103:
Chapter 10SOCIAL INTELLIGENCE FOR C
- Page 104 and 105:
Social Intelligence for Computers 8
- Page 106 and 107:
Social Intelligence for Computers 8
- Page 108 and 109:
Social Intelligence for Computers 9
- Page 110 and 111:
Chapter 11EGOCHAT AGENTA Talking Vi
- Page 112 and 113:
EgoChat Agent 95that members in a g
- Page 114 and 115:
EgoChat Agent 97virtualized-ego(A)v
- Page 116 and 117:
EgoChat Agent 99apply EgoChat to a
- Page 118 and 119:
Chapter 12ELECTRIC ELVESAdjustable
- Page 120 and 121:
Electric Elves 103user in the agent
- Page 122 and 123:
Electric Elves 105The delay MDP rea
- Page 124 and 125:
Electric Elves 107intervening, lead
- Page 126 and 127:
Chapter 13BUILDING EMPIRICALLY PLAU
- Page 128 and 129:
Building Empirically Plausible MAS
- Page 130 and 131:
Building Empirically Plausible MAS
- Page 132 and 133:
Building Empirically Plausible MAS
- Page 134 and 135:
Chapter 14ROBOTIC PLAYMATESAnalysin
- Page 136 and 137:
Analysing Interactive Competencies
- Page 138 and 139:
Analysing Interactive Competencies
- Page 140 and 141:
Analysing Interactive Competencies
- Page 142 and 143:
Chapter 15MOBILE ROBOTIC TOYS AND A
- Page 144 and 145:
Mobile Robotic Toys and Autism 127m
- Page 146 and 147:
Mobile Robotic Toys and Autism 129F
- Page 148 and 149:
Mobile Robotic Toys and Autism 131p
- Page 150 and 151:
Chapter 16AFFECTIVE SOCIAL QUESTEmo
- Page 152 and 153:
Affective Social Quest 135Figure 16
- Page 154 and 155:
Affective Social Quest 137tion is t
- Page 156 and 157:
Affective Social Quest 139parents w
- Page 158 and 159:
Chapter 17PEDAGOGICAL SOAPSocially
- Page 160 and 161:
Pedagogical Soap 1432. IPD Backgrou
- Page 162 and 163:
Pedagogical Soap 145EmotionalApprai
- Page 164 and 165:
Pedagogical Soap 147trol their chil
- Page 166 and 167:
Chapter 18DESIGNING SOCIABLE MACHIN
- Page 168 and 169:
Designing Sociable Machines 151Sens
- Page 170 and 171:
Designing Sociable Machines 153crit
- Page 172 and 173:
Designing Sociable Machines 155qual
- Page 174 and 175:
Chapter 19INFANOIDA Babybot that Ex
- Page 176 and 177:
Infanoid 159— are arranged in a 4
- Page 178 and 179:
Infanoid 161subset of the environme
- Page 180 and 181:
Infanoid 163To explain the origin o
- Page 182 and 183:
Chapter 20PLAY, DREAMS AND IMITATIO
- Page 184 and 185:
Play, Dreams and Imitation in Robot
- Page 186 and 187:
Play, Dreams and Imitation in Robot
- Page 188 and 189:
Play, Dreams and Imitation in Robot
- Page 190 and 191:
Chapter 21EXPERIENCES WITH SPARKY,
- Page 192 and 193:
Experiences with Sparky, a Social R
- Page 194 and 195:
Experiences with Sparky, a Social R
- Page 196 and 197:
Experiences with Sparky, a Social R
- Page 198 and 199:
Chapter 22SOCIALLY SITUATED PLANNIN
- Page 200 and 201:
Socially Situated Planning 183will
- Page 202 and 203:
Socially Situated Planning 185chang
- Page 204 and 205:
Socially Situated Planning 187of pl
- Page 206 and 207:
Chapter 23DESIGNING FOR INTERACTION
- Page 208 and 209:
Designing for Interaction 191force
- Page 210 and 211:
Designing for Interaction 193ment b
- Page 212 and 213:
Designing for Interaction 195ductio
- Page 214 and 215:
Chapter 24ME, MY CHARACTER AND THE
- Page 216 and 217:
Me, My Character and the Others 199
- Page 218 and 219:
Me, My Character and the Others 201
- Page 220 and 221:
Me, My Character and the Others 203
- Page 222 and 223:
Chapter 25FROM PETS TO STORYROOMSCo
- Page 224 and 225:
From PETS to StoryRooms 2074. A Sto
- Page 226 and 227:
From PETS to StoryRooms 209realized
- Page 228 and 229:
From PETS to StoryRooms 211own Stor
- Page 230 and 231:
Chapter 26SOCIALLY INTELLIGENT AGEN
- Page 232 and 233:
Socially Intelligent Agents in Educ
- Page 234 and 235:
Socially Intelligent Agents in Educ
- Page 236 and 237:
Socially Intelligent Agents in Educ
- Page 238 and 239:
Chapter 27TOWARDS INTEGRATING PLOT
- Page 240 and 241:
Towards Integrating Plot and Charac
- Page 242 and 243:
Towards Integrating Plot and Charac
- Page 244 and 245: Towards Integrating Plot and Charac
- Page 246 and 247: Chapter 28THE COOPERATIVE CONTRACTI
- Page 248 and 249: The Cooperative Contract 231relies
- Page 250 and 251: The Cooperative Contract 233To supp
- Page 252 and 253: Chapter 29PERCEPTIONS OF SELF IN AR
- Page 254 and 255: Perceptions of Self 237semination o
- Page 256 and 257: Perceptions of Self 239Figure 29.1.
- Page 258 and 259: Perceptions of Self 241human senses
- Page 260 and 261: Chapter 30MULTI-AGENT CONTRACT NEGO
- Page 262 and 263: Multi-Agent Contract Negotiation 24
- Page 264 and 265: Multi-Agent Contract Negotiation 24
- Page 266 and 267: Multi-Agent Contract Negotiation 24
- Page 268 and 269: Chapter 31CHALLENGES IN AGENT BASED
- Page 270 and 271: Challenges in ABSS of Negotiation 2
- Page 272 and 273: Challenges in ABSS of Negotiation 2
- Page 274 and 275: Challenges in ABSS of Negotiation 2
- Page 276 and 277: Chapter 32ENABLING OPEN AGENT INSTI
- Page 278 and 279: Enabling Open Agent Institutions 26
- Page 280 and 281: Enabling Open Agent Institutions 26
- Page 282 and 283: Enabling Open Agent Institutions 26
- Page 284 and 285: Chapter 33EMBODIED CONVERSATIONAL A
- Page 286 and 287: ECA’s In E-Commerce Applications
- Page 288 and 289: ECA’s In E-Commerce Applications
- Page 290 and 291: ECA’s In E-Commerce Applications
- Page 292 and 293: Index"like-me" test 85,89“Giant3
- Page 296 and 297: INDEX 279mutual selection 243mutual
- Page 298: INDEX 281theory of dramatic writing