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INDEX 277educational computer games 213educational effectiveness 213educational game(s) 213educational tool 166,170efficiency 86efficient trade 243EGEMS 213,215EgoChat 93,94,97,98ego-self 241,242Electric Elves 102electronic auction house 260electronic personal organisers 111embodied action 121,123embodied agent 238embodied conversational agents 267embodiment 235-237,267emergent 237emergent order 237emotion activation 71,72emotion categories 73,79-81emotion dimensions 73emotion expression(s) 134,138emotion model 70,74emotion recognition 70,72-74,77,78,80-83,133-135,137,140emotion recognition agent 77,82emotion recognition game 82emotion recognition software 82emotion(s) 54,59-61,67-72,74-79,82-83,133-140,151-153,156,175,177,195,206-210,268emotional appraisal 144-146emotional engagement 218emotional expression(s) 69,70,72-75,133,134,138,139emotional intelligence 134emotional interaction 69,70,75emotional reaction(s) 214,216emotional speech synthesis 78emotional state 186emotional state(s) 61,67,71,72,74,76-79,175,177,185,186,219empathetic relationship 61empathetic response 176empathic ambience 189empathy 21,38,72,159,163,177,189-193emphatic capabilities 24empirical plausibility 109,251empirically grounded 110emulation 163enabling stance 42endorsements 251,254engage 49engagement 35,194,195,213entertainment robotics 165ethnographic interviews 113evaluation 101,267evolutionary point of view 25expectation(s) 21,23,229,233experiment(s) 113,267exploratory learning environments 214expressive robot 75,149eye contact 46,119,120eye gaze 46,119,120Facial Action Coding System (FACS) 71,76facial animation 268facial expression(s) 46,69,70,72,73,76,151-156,159,162,163,166,179,207fairness 97feasible outcomes 245feature extraction 80feeling of self 237Feelix 69feminist 241Five Factor Model 54,60-62,68floor 47flow of topics 93,96focus groups 113folk-psychology 21,23folk-theoretical 21folk-theories 23,24formality 267forming relationships 37Freud 241Freudian 241fuidity of movements 271game actions interpreter 217game characters 214game experience 213game manager 217game theory 243,244games 89gaming experience 233gestures 46,206Grice 230grooming 32,34group discovery and learning 46group interaction 215group settings 46group situations 51group work 193guide 47H-Anim specification template 269Hap 226haptic interface 133Help Agent 217Helper Agent 47helpfulness 254hillclimbing 248host 47,51human development 38human intelligence 85human perception of intelligence 86human relations 239human-computer interaction 37,62human-human interaction 53

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