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kvarterakademisk - Akademisk kvarter - Aalborg Universitet

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akademiskacademic quarter<strong>kvarter</strong>Genre transgression in interactive worksClaus A. Foss RosenstandFigure : Simulatorcore of a simulator, is dynamic, and the state of the simulator canchange due to external influences. A model of a simulator mightalso change due to internal dynamics – for instance the dynamics oftime, which is a special case, where steps in time are events in an“event driven simulation” (Rasmussen et al., 1995, p. 3).A formal definition of a simulator is given by Rasmussen andBarret in their Lecture Notes “Elements of Theory of Simulation”:“A simulator is an emergence engine. It is a representational mechanismthat is distinguished by its capacity to generate relations thatare not explicitly encoded.” (Rasmussen et al., 1995, p. 14)The focus is on simulators where the external influence is providedby a user; this means simulation should be framed withinHuman Computer Interaction (HCI). In the field of HCI, the inputand output to and from a simulator is termed interactivity, whereinteractivity is defined as “... a measure of a media’s potential abilityto let the user exert an influence on the content and/or the formof the mediated communication” (Jensen, 1998, p. 201).The architecture of a computer system can be understood as threesystem components: model, interface, and functions (Mathiassen etal., 1998, pp. 13-14). The model component is a dynamic model ofthe problem area of the computer system; with regard to a simulator,the problem area is the bounded part of reality that is put into amodel. The interface component connects the computer system toits surroundings through different interface devices. Other technicalsystems can be part of the surroundings also; however, this technicalissue is beyond the scope of this article. The functions componentsrepresent the facilities that can be used by the surroundingsthrough the interface to influence themodel (input), as well as the facilities thatthe model can use to update the interface(output). From an output perspective, theinterface represents the state of the model,and from an input perspective, the stateof the model is a function of the interactivityperformed by the user.Combining the core components of acomputer system with scientific simulationtheory results in Figure 1: Simulator.Volume03 261

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