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4.3.8 Simulation»Camera<br />
Controls various aspects of the positioning of the camera.<br />
Simulation»Camera»Fit (Ctrl Space 1 )<br />
The Camera Fit function first points the camera towards the center<br />
of the currently selected object, and then pans in or out so that the<br />
selected object is fully visible within the simulation window. If no<br />
object is selected, then the camera will be adjusted to view the<br />
entire model. You can use this function to quickly reorient the<br />
camera when you are unsure of where you are pointing or if you<br />
cannot see the model. The Fit function is also available from the<br />
VM View toolbar.<br />
When the current focus is on the Controller Timeline window, the<br />
Fit function will adjust the scale of the Timeline window so that the<br />
entire process is visible.<br />
Simulation»Camera»Center (Ctrl Shift Space)<br />
<strong>Virtual</strong> <strong>Machine</strong> Reference, Menu Bar<br />
Simulation»Camera<br />
The Camera Center function points the camera towards the center of the currently selected<br />
object, or if no object is selected, then towards the origin of the Grid reference (i.e., the center of<br />
the three grids).<br />
When the current focus is on the Controller Timeline window, the Center function will adjust the<br />
position of the Timeline scale so that the blue vertical line (marking the current time position) is<br />
visible and centered in the Timeline window.<br />
Simulation»Camera»Pivot (Ctrl P)<br />
The Camera Pivot function sets the center of rotation for the camera to the center of the currently<br />
selected object. The pivot center is the point in space at which the camera will aim as it is<br />
rotated. If no object is selected, then the camera will rotate about the origin of the Grid reference<br />
(i.e., the center of the three grids).<br />
Simulation»Camera»Attach<br />
Attaches the camera to the currently selected object. If no object is selected, the camera is<br />
attached to the world coordinate system (this is the default). When the camera is attached to an<br />
object, the camera moves with the object. Standard viewpoints are always in relation to the<br />
attached object.<br />
1 The Ctrl Space hotkey combination might be unavailable due to a Microsoft Chinese language IME bug.<br />
Use “Ctrl .” (control key and decimal point) as an alternate.<br />
<strong>ICAM</strong> Technologies Corporation – Proprietary 103