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Helmet-Mounted Displays: - USAARL - The - U.S. Army

Helmet-Mounted Displays: - USAARL - The - U.S. Army

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Optical Performance 151<br />

Figure 5.16. Luning in partial overlap HMDs.<br />

regions, most pronounced near the binocular overlap borders (Figure 5.16).<br />

This phenomenon, like visual fragmentation, is due to the nature of the<br />

dichoptic stimulation of the monocular regions, meaning that each eye is<br />

receiving dissimilar stimulation in corresponding locations, instead of the<br />

similar stimulation of normal unaided vision. In this situation, dichoptic<br />

competition occurs. Here, the monocular region of the FOV presents a<br />

portion of the visual world to one eye and the black background, rather than<br />

the visual world, to the other eye. This results in various forms of<br />

binocular rivalry, where these inputs compete for awareness with the inputs<br />

of each eye alternating in suppressing the input of the other eye.<br />

Phenomenally, this is experienced as the darkening effect of luning, which<br />

is most prevalent when the eye receiving the wrong image of the black<br />

background dominates and suppresses the eye receiving the right image of<br />

the visual world.<br />

Third, this competing visual input can result in less detectable targets<br />

in the monocular regions of the partial overlap FOV (Klymenko et al.,<br />

1994c). Melzer and Moffitt (1997) have proposed blurring the binocular<br />

edges or putting in dark contour lines to separate the binocular and<br />

monocular regions to alleviate the detrimental visual effects. In dichoptic<br />

competition, sharper edges are stronger competitors than smooth edges

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