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Helmet-Mounted Displays: - USAARL - The - U.S. Army

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Introductory Overview 21<br />

direct viewing of an object. Examples of virtual images include those<br />

produced by eyeglasses, telescopes, and microscopes (Kingslake, 1983).<br />

However, real image HMD designs are rare. <strong>The</strong>y would be direct view<br />

systems requiring the image source (e.g., a miniature LC display) to be<br />

located in front of the eye(s) at the typical reading distance of the eye. All<br />

fielded aviation HMDs are virtual image systems.<br />

Virtual image displays offer several advantages (Seeman et al., 1992).<br />

At near optical infinity, virtual images theoretically allow the eye to relax<br />

(reducing visual fatigue) and provide easier accommodation for older<br />

aviators. By providing a virtual image, a greater number of aviators can use<br />

the system without the use of corrective optics (but not all) (Seeman et al.,<br />

1992). <strong>The</strong> collimated image also reduces effects of vibration producing<br />

retinal blur.<br />

Shontz and Trumm (1969) categorize HMDs based on the mode by<br />

which the imagery is presented to the eyes. <strong>The</strong>y define three categories:<br />

One eye, occluded; one eye, see-through; and two eye, see-through. In the<br />

one eye, occluded type, imagery is presented to only one eye, to which the<br />

real world is blocked, with the remaining eye viewing only the real world.<br />

<strong>The</strong> one eye, see-through type, while still providing imagery to one eye,<br />

allows both eyes to view the real world. [Note: <strong>The</strong> optics in front of the<br />

imagery eye will filter the real world to a lessor or greater degree.] <strong>The</strong><br />

AH-64 IHADSS is an example of this type. In the two eye, see-through<br />

type, imagery is presented to both eyes, and the real world also is viewed<br />

by both eyes. <strong>The</strong> RAH-66 HIDSS is an example of this type.<br />

Another classification scheme, which parallels the three types<br />

described above, uses the terms monocular, biocular, and binocular. <strong>The</strong>se<br />

terms refer to the presentation of the imagery by the HMD. For this book,<br />

monocular means the HMD imagery is viewed by a single eye; biocular<br />

means the HMD provides two visual images from a single sensor, i.e., each<br />

eye sees exactly the same image from the same perspective; binocular<br />

means the HMD provides two visual images from two sensors displaced in<br />

space. [Note: A binocular HMD can use a single sensor, if the sensor is<br />

somehow manipulated to provide two different perspectives of the object<br />

scene.] A biocular HMD may use one or two image sources, but must have<br />

two optical channels. A binocular HMD must have separate image sources<br />

(one for each eye) and two optical channels.

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