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Schirmer Encyclopedia of Film

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Cartoons both amuse and engage; they are able to point<br />

out the foibles and complexities <strong>of</strong> humankind in direct,<br />

illuminating, and original ways. From humble beginnings,<br />

the cartoon has progressed to address social, cultural,<br />

and religious taboos in provocative and amusing<br />

ways. It is the most subversive <strong>of</strong> mainstream arts.<br />

Though <strong>of</strong>ten intrinsically bound up with the Disney<br />

tradition, the cartoon has a variety <strong>of</strong> histories worldwide,<br />

and diverse practices reflecting the cultures <strong>of</strong> the nations<br />

in which it has been produced.<br />

The animated cartoon emerged out <strong>of</strong> the early<br />

experiments in the creation <strong>of</strong> the cinematic moving<br />

image. As early as 1798, Etienne Robertson constructed<br />

the Phantasmagoria, a sophisticated magic lantern to<br />

project images. It was followed by Joseph Ferdinand<br />

Plateau’s Phenakistascope in 1833, William Horner’s<br />

Zoetrope in 1834, Franz Von Uchatius’s Kinetoscope<br />

in 1853, Henry Heyl’s Phasmatrope in 1870, and Émil<br />

Reynaud’s Praxinoscope in 1877, devices that in some<br />

way projected drawn or painted moving images. With<br />

the development <strong>of</strong> the cinematic apparatus came the<br />

first intimations <strong>of</strong> animation, at first accidents or trick<br />

effects in the work <strong>of</strong> figures like Georges Méliès (1861–<br />

1938), and the emergence <strong>of</strong> lightning cartooning—the<br />

accelerated movement <strong>of</strong> drawings by manipulating camera<br />

speeds—particularly in the British context, where<br />

Harry Furniss, Max Martin, Tom Merry, and Lancelot<br />

Speed defined an indigenous model <strong>of</strong> expression related<br />

to British pictorial traditions in caricature and portraiture.<br />

It was also the Britons J. Stuart Blackton and Albert<br />

E. Smith, working in the United States, who saw the<br />

potential <strong>of</strong> a specific kind <strong>of</strong> animation filmmaking in<br />

The Enchanted Drawing (1900) and Humourous Phases <strong>of</strong><br />

CARTOONS<br />

Funny Faces (1906), though these were essentially little<br />

more than developments in lightning cartooning.<br />

While stop motion 3-D animation progressed in a<br />

number <strong>of</strong> countries, it was only with the creation <strong>of</strong><br />

Émile Cohl’s (1857–1938) Fantasmagorie (1908), a linedrawn<br />

animation influenced by French surrealism, that<br />

the 2-D animated film was seen as a distinctive form.<br />

Cohl was later to work in the United States, animating<br />

George McManus’s comic strip The Newlyweds (1913),<br />

one <strong>of</strong> a number <strong>of</strong> popular comic strips that characterized<br />

early American cartoon animation, others being<br />

Krazy Kat, The Katzenjammer Kids, and Mutt and Jeff.<br />

Winsor McCay (1871–1934), an illustrator and graphic<br />

artist, made Little Nemo in Slumberland (1911), based on<br />

his own New York Herald comic strip, and one <strong>of</strong> the first<br />

self-reflexive cartoons, the aptly titled Winsor McCay<br />

Makes His Cartoons Move (1911). McCay’s influence on<br />

the history <strong>of</strong> animation cannot be overstated. He created<br />

one <strong>of</strong> the first instances <strong>of</strong> the horror genre in The Story<br />

<strong>of</strong> the Mosquito (1912); ‘‘personality’’ animation in the<br />

figure <strong>of</strong> Gertie the Dinosaur (1914), which was featured<br />

in an interactive routine with McCay in his Vaudeville<br />

show; and ‘‘documentary’’ in an imitative newsreel-style<br />

depiction <strong>of</strong> The Sinking <strong>of</strong> the Lusitania (1918).<br />

As early as 1913, Raoul Barré and John R. Bray were<br />

developing systematic, ‘‘industrial’’ methods for the production<br />

<strong>of</strong> animated cartoons using variations <strong>of</strong> what<br />

was to become the ‘‘cel’’ animation process, where individual<br />

drawings (later, cels) were made, each with a slight<br />

change in a character’s position, and then aligned with<br />

backgrounds that remained the same, using a peg-bar<br />

system. By replacing each drawing in a sequence <strong>of</strong><br />

movement and photographing it frame by frame, the<br />

SCHIRMER ENCYCLOPEDIA OF FILM 221

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