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BSP Developer's Guide

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VxWorks 5.5<br />

<strong>BSP</strong> Developer’s <strong>Guide</strong><br />

Table D-1<br />

VxWorks Boot Sequence (Continued)<br />

Functions Activity File<br />

(ae)<br />

(af)<br />

if (flash file system support)<br />

tffsDrv( )<br />

if (formatted I/O support)<br />

fioLibInit( )<br />

(ag) if (floating point support)<br />

floatInit( )<br />

(ah) if (software floating-point)<br />

mathSoftInit( )<br />

if (hardware floating-point)<br />

mathHardInit( )<br />

if (hardware floating-point and show routines)<br />

fppShowInit( )<br />

lib/*.a<br />

lib/*.a<br />

lib/*.a<br />

lib/*.a<br />

(ai)<br />

(aj)<br />

if (DSP)<br />

usrDspInit( )<br />

if (AltiVec)<br />

usrAltivecInit( )<br />

(ak) if (spy)<br />

spyStop( )<br />

lib/*.a<br />

(al)<br />

if (timex)<br />

timexInit( )<br />

lib/*.a<br />

(am) if (environment variables)<br />

envLibInit( )<br />

(an) if (loader)<br />

moduleLibInit( )<br />

(ao) if (a.out format)<br />

loadAoutInit( )<br />

else if (ecoff format)<br />

loadEcoffInit( )<br />

else if (coff format)<br />

loadCoffInit( )<br />

else if (ELF format)<br />

loadElfInit( )<br />

lib/*.a<br />

lib/*.a<br />

lib/*.a<br />

lib/*.a<br />

lib/*.a<br />

lib/*.a<br />

228

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