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Vision and Studio Vision Pro Version 4.1 Manual ... - House of Synth

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CHAPTER 11: Acadia: Optimizing for<br />

Digital Audio<br />

NUMBER OF AUDIO TRACKS<br />

The number <strong>of</strong> simultaneous audio tracks<br />

you can play varies from system to system.<br />

In general, you’ll get more tracks if<br />

you have a fast CPU <strong>and</strong> hard disk <strong>and</strong><br />

lots <strong>of</strong> RAM. However, the more sends,<br />

plug-ins, <strong>and</strong> EQ b<strong>and</strong>s you use, the fewer<br />

tracks you’ll get.<br />

To open the Performance Window, click<br />

the Performance Window button in the<br />

Control Bar, see Figure 11.1<br />

So how many tracks can you expect? Well,<br />

this could be anywhere from 8-32<br />

tracks—some users may get less, others<br />

may get more.<br />

As you will soon see in the following sections<br />

on The Performance Window<br />

(pg. 81) <strong>and</strong> The Buffer Size Dialog<br />

(pg. 85), there are many factors that can<br />

affect the number <strong>of</strong> possible audio<br />

tracks.<br />

NOTE: For a list <strong>of</strong> CPUs along with their<br />

number <strong>of</strong> possible audio tracks, please see<br />

the <strong>Vision</strong> “read me” file.<br />

THE PERFORMANCE WINDOW<br />

<strong>Vision</strong>’s Performance Window, which is<br />

only available when using the Acadia<br />

audio system, lets you monitor your<br />

resources for CPU, hard disk, <strong>and</strong> RAM.<br />

Figure 11.1: Performance Window<br />

The bars in the Performance Window<br />

indicate the status <strong>of</strong> the resources for<br />

each item. The larger a bar grows, the<br />

fewer the resources there are available.<br />

The numbers in the right margin indicate<br />

the percentage <strong>of</strong> resources used.<br />

If you run out <strong>of</strong> CPU or disk resources,<br />

the corresponding alert light becomes lit<br />

indicating an audio performance error<br />

(the window automatically opens if not<br />

already open). Performance errors generally<br />

interrupt audio playback for an<br />

instant, <strong>and</strong> in some instances stop it<br />

entirely. Encountering a performance<br />

error while recording, will interrupt<br />

recording.<br />

<strong>Vision</strong> & <strong>Studio</strong> <strong>Vision</strong> <strong>Pro</strong> — <strong>Version</strong> <strong>4.1</strong> <strong>Manual</strong> Supplement 81

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