Education guide 'Eindhoven designs' - Technische Universiteit ...
Education guide 'Eindhoven designs' - Technische Universiteit ...
Education guide 'Eindhoven designs' - Technische Universiteit ...
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Eindhoven designs / volume two<br />
15<br />
Organisation: education and<br />
research integrating network<br />
Competency-centred learning is applicable not<br />
only to students, but also to all staff members.<br />
We want every individual as well as the entire<br />
department to develop their expertise and<br />
identity, to go beyond interactive products<br />
and move towards really intelligent systems by<br />
growing together as a community. Therefore,<br />
we emphasise the importance of expertise<br />
building, identity building and community<br />
building. This process of building refers to an<br />
individual level (student and staff) as well as<br />
to the departmental level (we as the Industrial<br />
Design department). We believe that it is only<br />
possible to handle the complexity, and design<br />
for intelligent systems, products and services<br />
at the intersection of design, engineering and<br />
science, if we use and share the expertise of<br />
the entire ID community. We need integration<br />
in several ways.<br />
Within our department we use the concept<br />
of ‘themes’ for this integration. Themes are<br />
fields of interests within the design & research<br />
area, which focus and cluster ID Bachelor and<br />
Master projects, create links to other learning<br />
activities such as assignments and modules,<br />
and are closely connected to research areas<br />
and projects within the department. Examples<br />
of themes are Wearable Senses, Health Care<br />
and Playful Interactions. We have developed<br />
themes in order to strengthen the link between<br />
research and education, between the different<br />
research groups with their own expertise,<br />
between Bachelor, Master and PhD students<br />
and employees, as well as the link between<br />
the university, industry, commerce and other<br />
external partners. For example, since we want<br />
an authentic learning environment, almost<br />
40% of our coaches are professional design<br />
practitioners and well over 60% of all projects