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Education guide 'Eindhoven designs' - Technische Universiteit ...

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68<br />

The importance of<br />

processes for ID<br />

Being a student and developing through a<br />

competency-centred learning approach, puts<br />

an emphasis on processes. So becoming<br />

a designer is inextricably bound up with<br />

delivering qualitative excellent intelligent<br />

systems, products and related services, the<br />

process and competency of accomplishing this<br />

excellent design, i.e. the process of designing,<br />

and the process of becoming a competent<br />

designer. These two aspects are especially<br />

addressed in the meta-competency areas ‘Self-<br />

Directed and Continuous Learning’ and ‘Design<br />

and Research Processes’.<br />

Because we consider these processes<br />

extremely important, we have developed<br />

a specific process that is based on the<br />

department’s educational foundations:<br />

the reflective, transformative process (RT<br />

process). This process can be used for both<br />

settings: the act of designing as well as the<br />

course of becoming a designer. Moreover,<br />

due to this importance, we have decided to<br />

emphasise these processes deliberately in the<br />

ID competence framework in addition to the<br />

competency areas. This way we can stress the<br />

importance of specific aspects of the process.<br />

Moreover, the meta-competencies also address<br />

other aspects that are not included in the RT<br />

process.<br />

The learning activity perspective focuses<br />

predominantly on the process of designing.<br />

Therefore we will provide an in-depth<br />

explanation of the reflective, transformative<br />

design process (Hummels and Frens, 2008).<br />

Before doing so, we will first reflect on the<br />

necessity to develop such a process.<br />

Design processes<br />

Both in literature and practice, one can find<br />

many design processes, all emphasising<br />

different aspects of the design process. Dorst<br />

(1997), for example, compares two influential<br />

paradigms of design methodology, namely one<br />

in which design is seen as a rational problemsolving<br />

process (Simon, 1970; Roozenburg<br />

and Eekels, 1991), and one in which design is<br />

seen as an activity involving reflective practice<br />

(Schön, 1983).<br />

The rational problem-solving process, which<br />

was introduced by Simon (1969), can be<br />

described as ‘… the search for a solution<br />

through the vast maze of possibilities (within<br />

the problem space) … Successful problem<br />

solving involves searching the maze selectively<br />

and reducing it to manageable solutions.’<br />

(Simon, 1969 in Dorst, 1997). In order to find<br />

these solutions, the designer goes through<br />

basic design cycles which use four design<br />

activities:<br />

analyse<br />

synthesise<br />

simulate<br />

evaluate

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