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Education guide 'Eindhoven designs' - Technische Universiteit ...

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52<br />

Introduction<br />

Based on the department’s focus and<br />

learning approach, we have developed the<br />

ID Competence Framework. Being a student<br />

and developing through a competencycentred<br />

learning approach, puts an emphasis<br />

on activities and processes. So becoming<br />

a designer is not merely about being able<br />

to deliver qualitative excellent intelligent<br />

systems, products and related services, it is<br />

also about the process and competency of<br />

accomplishing this excellent design, and the<br />

process of becoming a competent designer.<br />

Therefore, the ID Competence Framework tries<br />

to capture the overall competence of designing,<br />

which consists of both the process of<br />

designing and becoming a designer, and the<br />

resulting design. The overall competence of<br />

designing is shaped by the integration of:<br />

• 1. The student’s development of the different<br />

competency areas, both with respect to<br />

‘weight’ (breadth and depth per competency<br />

area) and ‘profile’ (the contour of all competency<br />

areas with respect to depth) as well<br />

as the student’s insight in their competency<br />

development. So the development of competency<br />

areas refers to process (of designing<br />

and of becoming a designer) as well as to<br />

content (the elements of a design).<br />

• 3. The quality of the student’s overall<br />

design or the whole of his/her deliverables,<br />

including the extent to which the student’s<br />

deliverables show the student’s own ‘signature’.<br />

• 4. The student’s overall attitude including<br />

the professional and personal attitude.<br />

In the remaining part of this chapter as well<br />

as the next two chapters we will provide an indepth<br />

explanation of these four elements that<br />

comprise the ID Competence Framework. In<br />

this chapter we will clarify the ten competency<br />

areas that form the bases of the ID Competence<br />

Framework. In the next two chapters we<br />

will describe two perspectives for looking at<br />

competence development. The first perspective<br />

described in chapter five looks at the four<br />

elements within a specific learning activity<br />

such as a project, an assignment, a module<br />

or a master class. The second perspective described<br />

in chapter six looks at the relationships<br />

between several learning activities resulting in<br />

the overall development of competence of designing.<br />

The student can look for behavioural<br />

patterns, ‘identity’ patterns of the deliverables,<br />

and growth as a designer over time while carrying<br />

out several learning activities. Growth is<br />

obtained through different stages.<br />

• 2. The extent to which the student is in<br />

control of the activities he/she performs<br />

within the (design) process of a specific<br />

learning activity, as well as the process<br />

‘profile’ of a student: the path and steps<br />

the student prefers to take in the (design)<br />

process, so which steps and in which order.

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