FM 17-98 SCOUT PLATOON
FM 17-98 SCOUT PLATOON
FM 17-98 SCOUT PLATOON
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Maintain contact to support a hasty attack. This COA is appropriate when the scouts discover enemy elements the<br />
higher commander wants to destroy, but which the scouts cannot destroy, either because they lack sufficient combat<br />
power or because they have other tasks to perform. In this situation, the scouts maintain contact by leaving a section or<br />
squad in contact. The rest of the platoon continues on to accomplish its other reconnaissance tasks while monitoring<br />
any changes in the enemy situation and supporting the hasty attack by a friendly unit.<br />
The platoon focuses on requirements for a successful friendly attack, including the following:<br />
• Locating covered and concealed movement routes for friendly attacking units.<br />
• Locating attack positions.<br />
• Establishing a contact point to link up with, brief, and guide the friendly unit as necessary.<br />
• Designating an LD to use as a handoff line to the attacking unit.<br />
• Preparing and coordinating fire support for the friendly attack.<br />
• Locating and preparing to occupy base of fire positions, if required.<br />
It is essential that the section or squad left in contact understand what needs to be accomplished, who will be<br />
executing the attack, and when the friendly unit anticipates being in position to receive handoff of the enemy. As the<br />
unit responsible for the attack moves into position, the scouts in contact may rejoin the platoon or be placed OPCON<br />
to the attacking unit to ease command, control, and coordination.<br />
Conduct a hasty attack. In most cases, the scouts cannot, or should not, mass their combat power to defeat an enemy<br />
force. If the scouts concentrate, they risk losing the capability to complete their mission as well as jeopardizing their<br />
ability to conduct subsequent missions. If the scouts are permitted to attack an enemy, they should only attack lightly<br />
armored or unarmored reconnaissance vehicles, such as motorcycles or Soviet-style BRDMs and BTRs. They should<br />
avoid attacking more heavily armored vehicles except in self-defense.<br />
Establish a hasty defense. The platoon will establish a hasty defense if it cannot bypass the enemy, all the sections<br />
and/or squads are fixed or suppressed, and the platoon no longer has the ability to move forward. A hasty defense will<br />
also be used when the enemy executes a hasty attack. The platoon maintains contact or fixes the enemy in place until<br />
additional combat power arrives or the platoon is ordered to move. If the scout platoon is required to conduct a hasty<br />
defense, the commander then becomes responsible for continuing to develop the situation.<br />
Step 4 - Execute a course of action<br />
The platoon leader updates his spot report to the commander with any new information and then recommends a COA<br />
to the commander. The commander approves or disapproves the recommended COA based on how it will affect the<br />
parent unit’s mission.<br />
If the commander and the S2 have anticipated the enemy situation the scout platoon is reporting, they will already<br />
have addressed the contingency in the OPORD and given guidance to their subordinates on what COA the scout<br />
platoon should execute. In such a case, the scout platoon leader can evaluate the situation, choose a COA consistent<br />
with his higher commander’s intent or concept, and execute it without further guidance. He keeps the commander<br />
informed of what he is doing as he executes the COA.<br />
EXAMPLES OF ACTIONS ON CONTACT<br />
The following examples illustrate actions on contact in a variety of tactical situations. They are organized using the<br />
four-step process.<br />
Actions on contact with an unknown or superior force<br />
Deploy and report. The scouts make contact as the lead scout vehicle is engaged. The lead scout and the overwatch<br />
see the signature of the enemy weapon system; since they do not have a clear idea of the size of the enemy, they react<br />
as if it were a superior force. Simultaneously, the lead scout returns fire, sends a contact report, pops smoke grenades,<br />
and moves to the nearest hide position. The overwatch vehicle also engages the source of enemy fire and monitors to<br />
ensure the contact report is sent. As soon as the lead vehicle is in a covered and concealed position, the overwatch<br />
vehicle moves to an alternate firing position and occupies a hide position.<br />
As soon as they reach cover and concealment, both vehicles send out dismounted elements, which quickly establish a<br />
hasty OP to regain or maintain contact with the source of enemy fire. The scout leader follows up on the contact report