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2 Visual Components Manuals

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Introduction to <strong>Visual</strong> <strong>Components</strong> 2.3<br />

Position<br />

Specifies the position of the output field in pixels on the screen.<br />

X<br />

Y<br />

Specifies the position of the upper left corner along the X axis (interval from the left display margin). Values<br />

for these parameters begin with 0 on the left margin and increase to the width of the display minus one pixel<br />

(on the right margin).<br />

The output field must be placed so that the largest (widest) bitmap in the bitmap list can be completely<br />

displayed on the screen. Output field width is not explicitly set.<br />

Possible Settings This field can be placed freely on the screen. Therefore, X can be set from 0 to the<br />

width of the display minus the width of the field in pixels.<br />

Specifies the position of the upper left corner along the Y axis (interval from the upper display margin).<br />

Values for these parameters begin with 0 on the upper margin and increase to the height of the display minus<br />

one pixel (on the lower margin).<br />

The output field must be places so that the largest (highest) bitmap in the bitmap list can be completely<br />

displayed on the screen. Output field height is not explicitly set.<br />

Possible Settings The field can be placed freely in the display. Therefore, Y can be set from 0 to the height<br />

of the display minus the height of the field in pixels.<br />

Data Point<br />

Allows the connection of the variable which should select the bitmap displayed in the output field.<br />

Source Used to input or display the connected variable.<br />

Possible Settings Name of a UINT process variable.<br />

3.2.3.7 Bitmap Graphic Output Field − Reference 107

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