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2 Visual Components Manuals

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Introduction to <strong>Visual</strong> <strong>Components</strong> 2.3<br />

Entries can be added, inserted, removed, or the sequence changed using the buttons under the bitmap list. The<br />

list cannot have empty spaces since bitmaps are numbered in consecutive, ascending order.<br />

4.6.4.3.5 Preview<br />

The bitmap currently selected under Bitmaps is displayed in this area.<br />

Bitmaps should be as close to the same size as possible for consistent display. The field size in the editor is<br />

determined using the largest inserted bitmap in the X and Y directions.<br />

4.7 Configuring Input Fields for Data<br />

<strong>Visual</strong> <strong>Components</strong> supports the input of process information in both numeric and text form. These input fields<br />

can be placed and configured anywhere in a picture. This section describes these input fields and how they are<br />

used in a <strong>Visual</strong> <strong>Components</strong> project.<br />

Input can also be assigned to panel keys with <strong>Visual</strong> <strong>Components</strong>. When these keys are pressed, certain<br />

interactions take place with the connected process variable, i.e. the variable is set to a certain value or the<br />

variable value is increased by a predetermined increment. These same functions are also possible on a touch<br />

screen using the appropriate touch fields.<br />

Assigning keys to variable interactions is described in the Keys, LED, and Touch Support section.<br />

4.7.1 ListBox<br />

The ListBox input control looks the same and is configured just like the ListBox output control. However, this<br />

control allows the user to directly input selections using cursor control.<br />

4.7.1.1<br />

Text group<br />

A text group with consecutive index numbering beginning with 0. A text group<br />

with gaps in the index (i.e. 0 − 1 − 4 − 12) cannot be connected.<br />

4.6.4.3 Bitmap Graphic 337

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