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2 Visual Components Manuals

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4.10.3.3.6 Logical Font<br />

Defines the font to be used for the button label. Any font in the project can be used for this. The font applies for<br />

both the pressed and released button states.<br />

4.10.3.3.7 Border Width<br />

Determines the button border width. The button is accentuated with suitable colors (see picture above). Border<br />

width is set here depending on the type of hardware used (different for each button).<br />

4.10.3.3.8 Released Button and Pressed Button<br />

The respective appearance of the button is determined for both the released and pressed states in these two<br />

groups. Settings can be made individually for each state. By default, the setting for the released button is also<br />

used for the pressed button.<br />

Button text can be chosen using 'Text Group' and 'Text'. The text must be defined in a text group (see also Text<br />

Group Editor). After assigning a text group, the appropriate text must be selected from it. Direct entry of text is<br />

not supported.<br />

A bitmap can also be entered for each state. It will appear on the left side of the button. If a bitmap is entered,<br />

then text is centered on the right side of the button. Otherwise, text is placed directly in the middle. If only a<br />

bitmap is connected, then it is also placed in the middle of the button.<br />

Any bitmaps in the project can be used in color, black/white, or using transparent effects.<br />

The result is shown in the 'Preview' area. Using the 'Released' and 'Pressed' option fields, the button can be<br />

viewed in their different states.<br />

4.10.3.3.9 Colors<br />

Introduction to <strong>Visual</strong> <strong>Components</strong> 2.3<br />

Button colors can be individually set and optionally controlled during application runtime by connecting variables<br />

to them (see also Changing Colors Using Variables).<br />

382 4.10.3.3 Touch Button

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