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2 Visual Components Manuals

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Introduction to <strong>Visual</strong> <strong>Components</strong> 2.3<br />

page except the HotSpot inserted earlier for the page change. Click on the icon for output objects in the<br />

toolbar. Select Output Bitmap Graphic from the menu.<br />

The cursor switches to the positioning crosshair . Click on the center of the page. This opens the Bitmap<br />

Graphic dialog box. Upon opening, the table in the Bitmaps area is blank. Using the Add button, you can insert<br />

bitmaps which are present in the project into the list (see Step 6). When you click on Add, a combo box appears<br />

which contains all available bitmaps. Select the first one. Repeat this process until all five bitmaps appear in the<br />

table.<br />

Now a variable still has to be specified which is responsible for determining which bitmap should be currently<br />

displayed. This can be done by clicking on Assign... in the Data Point area.<br />

This opens the Variable dialog box. Expanding the 'GLOBAL' node displays the variables inserted in Step 3.<br />

Click on 'Bmpldx' and confirm the selection by clicking OK.<br />

252 4.2.2.9 IPC − Step 9: Page 1 (INIT_PIC) − Inserting a Dynamic Bitmap

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