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2 Visual Components Manuals

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A single letter can be capitalized or a special character can be entered using the 'Shift' key.<br />

To do this, the 'Shift' key must be pressed before the desired letter key.<br />

Warning:<br />

Pressing several keys simultaneously on the touch keypad is not possible due to the<br />

construction of the analog touch display! Therefore, characters must be entered one after<br />

another. The 'Caps Lock' key can be used if several capitalized letters are entered in a row.<br />

Pressing this 'Cancel' key cancels the input and closes the touch keypad.<br />

Pressing the 'Enter' key confirms the input and the input field accepts the entered string.<br />

The spacebar is located on the lower right of the touch keypad.<br />

4.8 Advanced Control of Screen Elements<br />

Beginning with version 2.1, <strong>Visual</strong> <strong>Components</strong> input and output fields have some new, common control<br />

possibilities available for the controller application. Because of this, the visualization project can be adapted to<br />

the controller application's processes and states.<br />

4.8.1 Recommendations for New Users<br />

The topics in this section require knowledge about configuring fields and operating the <strong>Visual</strong> <strong>Components</strong><br />

editor.<br />

This information can be found in the following sections:<br />

• Getting Started with <strong>Visual</strong> <strong>Components</strong> 2.1<br />

Creating a <strong>Visual</strong> <strong>Components</strong> project is described step−by−step in this section.<br />

• Working with the <strong>Visual</strong> <strong>Components</strong> Editor<br />

This section contains an introduction and explanation of the individual <strong>Visual</strong> <strong>Components</strong> editors and<br />

their dialog boxes.<br />

• Arranging Static Picture <strong>Components</strong><br />

This section describes how static picture elements are used for picture layout. They include static texts,<br />

lines, circles, rectangles, and bitmaps.<br />

• Configuring Output Fields for Data<br />

Outputting data is described in this section (output fields). Numeric, text, and graphic output are all<br />

described in this section.<br />

• Configuring Input Fields for Data<br />

This section describes how to configure and use input fields. It also describes the differences between<br />

touch system input and conventional systems which use operator panel keys.<br />

4.8.2 Changing Colors Using Variables<br />

Introduction to <strong>Visual</strong> <strong>Components</strong> 2.3<br />

Normally, color for visualization picture elements is set in the editor during the design phase. Global color<br />

settings for frequently used colors are also set in the editor, but can be adjusted for each individual picture<br />

element.<br />

If it is necessary to change the color of a picture element during runtime, it can be done using a color variable.<br />

358 4.8 Advanced Control of Screen Elements

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