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2 Visual Components Manuals

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4.3.5.8 Defining the Global Picture<br />

The global picture is intended as a type of template. This picture can be optionally added into any other picture.<br />

Picture elements which are to be used in most of the pictures are added to the global picture to prevent having<br />

to insert them repeatedly (logos, time, key assignment, etc.). This template can be applied to all pictures by<br />

selecting 'Use Global Picture' (see Changing Special Picture Properties).<br />

A picture named 'GLOBAL' is added to the picture list, if "Use Global Picture" is selected. The name of the<br />

global picture cannot be changed.<br />

4.3.6 Picture Editor<br />

The picture editor can be used for editing pictures which are located in the Picture Manager. It allows individual<br />

process pictures to be edited. Its function depends essentially on the picture objects.<br />

In the picture editor, individual objects of a picture are added and configured, and control variables are<br />

connected. This section describes general editor functions such as the grid, snap to grid, zoom settings, object<br />

selection, and other possibilities.<br />

A picture can contain up to 65,535 commands (static and dynamic objects on a picture for input and output).<br />

• General Picture Editor Operation<br />

• Grid and Snap−to−Grid Functions<br />

• Zoom Functions<br />

• Picture Editor Views<br />

4.3.6.1 General Picture Editor Operation<br />

All objects can be drawn, moved, and modified using the mouse. Special features using the mouse and shortcut<br />

keys are described here.<br />

Edit Mode<br />

Edit mode is enabled in the display editor shortcut menu. This is enabled by selecting the mouse icon (arrow)<br />

from the toolbar.<br />

Object Selection<br />

Several objects can be selected in the editor by clicking and dragging a box over them. Objects can be selected<br />

or unselected from the group of objects by holding down the 'CTRL' key and clicking on the object with the<br />

mouse.<br />

Key Functions<br />

The following keys have useful functions in the editor.<br />

• The 'TAB' key switches from the selected object to the next object. 'SHIFT' + 'TAB' reverses the<br />

sequence.<br />

• The 'Object Properties' dialog box is opened by pressing 'ALT' + 'ENTER'.<br />

• 'DEL' deletes a selected object.<br />

• One or more selected objects can be moved with the cursor keys.<br />

4.3.6.2 Grid and Snap−to−Grid Functions<br />

Introduction to <strong>Visual</strong> <strong>Components</strong> 2.3<br />

The picture editor provides the optional grid function for positioning objects. Objects can be automatically<br />

aligned to this grid (snap to grid function).<br />

282 4.3.5.8 Defining the Global Picture

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