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2 Visual Components Manuals

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name 'PAGE2'.<br />

Repeat this procedure to create "PAGE3".<br />

At the end, the project tree should look like the one shown above.<br />

Before you can configure the 3 pictures, a few preparations must be made in the next steps to guarantee their<br />

planned functionality.<br />

4.2.2.6 IPC − Step 6: Adding Bitmaps<br />

Introduction to <strong>Visual</strong> <strong>Components</strong> 2.3<br />

Since a dynamic bitmap is eventually created on Page 1 ("INIT_PIC"), the bitmaps which will make up that<br />

dynamic bitmap must be inserted first.<br />

In case you noticed the two bitmaps already present in the project tree, they offer interactive touch input, where<br />

touching an input field inserts the appropriate bitmap automatically. For this reason, these two bitmaps are<br />

added automatically when the project was created.<br />

But now to the bitmaps that you need. Basically, it is possible to add any bitmap. It should be noted however,<br />

that all bitmaps which are used together in a dynamic bitmap must have the same pixel size. In this example,<br />

simply use the monochrome bitmaps included.<br />

First, you must right click on the Bitmaps tree node. A shortcut menu with the New entry appears. Select this<br />

entry using a normal mouse click.<br />

244 4.2.2.6 IPC − Step 6: Adding Bitmaps

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