23.11.2012 Views

2 Visual Components Manuals

2 Visual Components Manuals

2 Visual Components Manuals

SHOW MORE
SHOW LESS

You also want an ePaper? Increase the reach of your titles

YUMPU automatically turns print PDFs into web optimized ePapers that Google loves.

The editor can arrange static objects such as lines, rectangles, and ellipses into levels using the<br />

shortcut menu. Pressing the 'CTRL' key allows horizontal or vertical lines as well as squares and circles<br />

to be drawn. Settings for the grid can be defined directly using the grid icon menu in the toolbar. Objects<br />

can be positioned with pixel precision or using the defined grid.<br />

• Button and HotSpot<br />

These new elements are only for Touch displays. Buttons can be configured as desired (size, with or<br />

without bitmap and/or text, color, and function). Blink effects are possible using color variables.<br />

HotSpots are invisible switches (touch sensitive areas). In this way, invisible switching functions can be<br />

placed at certain locations. The representation can be configured with bitmaps or line graphics.<br />

• ListBoxes<br />

A list of texts can be shown on the display with this output field. Texts can be output from a text group or<br />

a process variable. For this, a text can be highlighted. Selecting the highlighted text takes place using a<br />

process variable.<br />

• Key Levels<br />

Using shift keys, panel keys can be used to enter up to 4 different characters per key. Other key<br />

functions can only be configured on the first level.<br />

• Split Download<br />

The project is divided over multiple modules. Bitmaps and fonts, which make up the majority of a<br />

project, are packed in a module. This module only has to be transferred again if bitmaps or fonts have<br />

been added or changed. This greatly reduces the download time during the development phase.<br />

• Multiple Projects<br />

Several CAN panels can be operated on a CPU. A CAN panel can also be operated at the same time as<br />

a VGA visualization device. For this, each panel is configured in a separate project.<br />

• API Expansions<br />

The API interface was changed because of the possibility to execute multiple projects on the target<br />

system. New functions include reading touch coordinates, setting contrast and brightness, and reading<br />

alarms.<br />

Necessary changes in existing projects can be found under Upgrading <strong>Visual</strong> <strong>Components</strong> 2.0 Projects.<br />

• Data Point List<br />

All variables used in the individual pictures can be saved in a text file. This list can be used to further<br />

process INA CLIENT FBKs.<br />

• Decimal Point Representation<br />

Fields with decimal representation can also be entered without the decimal point key.<br />

• Alarm System<br />

Saving the historical alarm list takes place in a data object. Printing the alarms on IPC based devices is<br />

possible using the parallel interface.<br />

• Increment/Decrement<br />

Introduction to <strong>Visual</strong> <strong>Components</strong> 2.3<br />

A variable can be increased or decreased incrementally using a button. Optionally, a repeat function<br />

and upper/lower limits can be configured.<br />

218 4.1.5 New Functions in <strong>Visual</strong> <strong>Components</strong> 2.1

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!