11.07.2015 Views

Youth Making Choices: Gambling Prevention Program

Youth Making Choices: Gambling Prevention Program

Youth Making Choices: Gambling Prevention Program

SHOW MORE
SHOW LESS

Create successful ePaper yourself

Turn your PDF publications into a flip-book with our unique Google optimized e-Paper software.

Unit 7: Reducing RiskAppendix BTeacher Resource 3What Is the Problem? Sample Answer SheetDistribute Student Resource 2, Scenario Card—What Is the Problem?, and havestudents complete the activity following the directions on the handout.A possible chart may look like this:Biological Psychological Social Cultural SpiritualVideo-gameeffectsReading issue:learning disorder<strong>Gambling</strong><strong>Gambling</strong>Feel goodLow self-esteem—“loser”?Mother angryKicked out ofhouseVideo gameDepression Depression <strong>Gambling</strong>AnxietyAnxietyPeer culture ofvideo-game usersand gamblersSchool—bad gradesIdentifies as awinner whengambling, i.e.,feeling like king ofthe world<strong>Youth</strong> <strong>Making</strong> <strong>Choices</strong>: <strong>Gambling</strong> <strong>Prevention</strong> <strong>Program</strong>www.Problem<strong>Gambling</strong>.ca7.19

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!