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helix mobile producer on-demand user's guide - RealPlayer

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Appendix C:AUDIO CODEC REFERENCEAPPENDIXCThis appendix provides a reference for all codecs used by HelixMobile Producer On-Demand. The first part describes all RealAudiocodecs, broken down into separate tables for voice, m<strong>on</strong>o music,stereo and surround sound music codecs. The sec<strong>on</strong>d part describesall the other codecs.RealAudio CodecsUsing the RealAudio Codec Reference TablesThe codecs below are grouped into tables according to the type of applicati<strong>on</strong>such as voice or music and provide detailed informati<strong>on</strong> about each codec.RealAudio Codec NameThis column describes the name of the codec as it appears in the Audiencesdialog. (To access the Audience Templates dialog, click the Audio/Videostreams tag and click the Template name you want to use.)The name gives you vital informati<strong>on</strong> about the codec: the bit rate for thecodec, the type of audio the codec is suited for, and if the codec is a “highresp<strong>on</strong>se” codec.High resp<strong>on</strong>se codecs cover high frequency sounds, such as a flute, thannormal codecs at the same bit rate. But they d<strong>on</strong>’t cover low frequencies, suchas a bass drum, as well as normal codecs.RealAudio Codec IDThe codec flavor column identifies the codec number you can use whencreating XML job files.83

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