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ImagineNation News<br />
This is one of<br />
Loish’s early<br />
images, when<br />
she featured in<br />
FXPosé back in<br />
our second issue.<br />
An ImagineFX favourite,<br />
Jason’s art has never stood<br />
still, exploring all genres<br />
and myriad styles.<br />
Mike was also online a lot,<br />
making life-long connections through<br />
the creation of art, yet still welcomed<br />
a good old-fashioned monthly paper<br />
resource. “I thought it was great that<br />
there was a regular mag, which would<br />
bring together curated content and be<br />
a collectible at the same time,” he says.<br />
“The internet is naturally exploding<br />
with new content, but just like how<br />
readers are returning to printed books<br />
versus e-readers, there’s always going<br />
to be a place for a tactile magazine<br />
that you can actually hold.”<br />
Jason leading the<br />
charge again, this<br />
time for issue 4’s<br />
Gothic Art special.<br />
Here Jon shares<br />
an “old postapocalyptic<br />
image”<br />
from back in the day.<br />
“I was really excited,”<br />
says Jason Chan, who<br />
was finishing college at the<br />
Academy of Art University<br />
in San Francisco and<br />
starting his internship at Massive Black,<br />
where he would help define what<br />
great digital illustration looked like<br />
for the next eight years.<br />
“At the time, digital art seemed like<br />
something only people on the internet<br />
did. You were hard pressed to find any<br />
resources on the matter outside of the<br />
internet. I’d been interested in digital<br />
painting for a number of years and all<br />
my education and sense of community<br />
came from various websites. Finally,<br />
seeing a magazine dedicated to the<br />
medium made me feel legitimised.”<br />
But of course digital art has its roots,<br />
and you can’t talk about artists like<br />
Jason and cover star Loish without<br />
mentioning artists who came before,<br />
who mostly used traditional media.<br />
“I was thrilled to see an art magazine<br />
focusing on the techniques of artists<br />
who I personally enjoyed,”<br />
says Brom. “It was a long<br />
time coming!” It’s certainly<br />
been a blast balancing the<br />
traditional and digital<br />
worlds of fantasy art over the years.<br />
“I think the magazine does a great<br />
service honouring original illustration<br />
and classical concept designers,”<br />
i was thrilled to see an art magazine<br />
focusing on the techniques of artists<br />
who i personally enjoyed<br />
agrees Jon. “Many young artists<br />
have discovered the likes of Frazetta,<br />
Ralph McQuarrie, Syd Mead and<br />
Bernie Wrightson because of the<br />
magazine’s spotlight on them.”<br />
embrace tHe unknown<br />
For Sparth, the future of the industry<br />
is bright, so long as digital artists<br />
continue to embrace the unknown<br />
– a characteristic that marked this<br />
community from the beginning. “It’s<br />
not all roses,” he warns. “A lot of artists<br />
have been borrowing established<br />
techniques but lack innovation, which<br />
has driven art styles into a similar,<br />
redundant look.”<br />
It doesn’t help that clients also want<br />
this established look, because it makes<br />
their job easy. “Photos have become<br />
the ultimate concept art tool with a lot<br />
20 August 2017