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In depth Experimental art<br />

Simple vs complex areas<br />

It helps to have some simpler areas in an image where the<br />

viewer can breathe a little among the detail. If everything<br />

is detailed, then nothing is detailed. Think of it like talking<br />

without ever pausing to take a breath, or reading a solid<br />

paragraph with no full stops. Simple areas let the more<br />

complex areas shine. Always be aware of the play between<br />

simplicity and complexity and use it to your advantage.<br />

Experiment with new<br />

tools and techniques<br />

The Liquify tool was a new find that<br />

enabled me to create a new aesthetic.<br />

Always be curious about the medium<br />

you’re using and experiment with its<br />

possibilities – that’s half the fun!<br />

resources<br />

pHotoSHop<br />

cuStom BruSHeS:<br />

pencil<br />

Brushes are a lot of fun,<br />

but they’re only as good<br />

as you are. So enjoy<br />

experimenting with them<br />

and keep working on the<br />

fundamentals. The more<br />

you understand, the<br />

more fun you can have<br />

with them. I sometimes<br />

like to use this scatter<br />

brush. It’s called Pencil<br />

but that’s not at all how I<br />

use it. Can you figure out<br />

how and why I used it?<br />

2<br />

Making changes<br />

To open up the scene I push the<br />

back building way into the distance.<br />

This gives the image a greater sense<br />

of depth and scale, and enables me to<br />

play with the design of the building<br />

– I get to introduce this wall of glass,<br />

adding another material contrast, and<br />

the reflections also hint at the world<br />

beyond. Instead of the blue plants,<br />

I achieve the nice blue/green colour<br />

harmony I wanted by means of the<br />

sky peeking through the clouds.<br />

3<br />

Finding a balance<br />

The balance of the image was<br />

still bugging me. The woman at the<br />

top of the stairs wasn’t working, so<br />

instead I put some more interesting<br />

architectural features in the area and<br />

three figures walking down from the<br />

museum, adding a sense of people<br />

at various distances to solidify the<br />

scale of the image. Also, having more<br />

people walking around this big public<br />

space felt more fitting and believable<br />

than the previous solution.<br />

August 2017<br />

69

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