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CCNA 3 Labs and Study Guide - BINARYBB.INFO – @jagalbraith

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314 Switching Basics <strong>and</strong> Intermediate Routing <strong>CCNA</strong> 3 <strong>Labs</strong> <strong>and</strong> <strong>Study</strong> <strong>Guide</strong><br />

<strong>Study</strong> <strong>Guide</strong><br />

Redundant Topologies<br />

Redundancy in a network is required to protect against loss of connectivity due to the failure of an individual<br />

component. However, this provision can result in physical topologies with loops. Physical layer loops<br />

can cause serious problems in switched networks. This section includes exercises to reinforce your underst<strong>and</strong>ing<br />

of redundant networks <strong>and</strong> the unique problem of broadcast storms.<br />

Vocabulary Exercise: Completion<br />

Complete the paragraphs that follow by filling in appropriate words <strong>and</strong> phrases.<br />

Redundancy allows networks to be fault tolerant, which protects against network downtime. Focusing<br />

specifically on networking, list a few things that can cause network downtime:<br />

Failure of a link<br />

Failure of a port or NIC<br />

Failure of a networking device<br />

Network engineers are often required to balance the cost of redundancy with the need for network availability.<br />

Networks that dem<strong>and</strong> close to 100 percent uptime often strive for “five nines” uptime, a network<br />

that is available 99.999 percent of the time. A goal of redundant topologies is to eliminate network outages<br />

caused by a single point of failure.<br />

However, redundancy in switched topologies introduces a new problem called broadcast storms, which is<br />

when frames loop endlessly through the network, eventually consuming all the available b<strong>and</strong>width.<br />

Concept Questions<br />

List <strong>and</strong> describe three of the problems that can occur with redundant links <strong>and</strong> devices in switched or<br />

bridged networks.<br />

■ Broadcast storms—Endless flooding of frames when no loop-avoidance technique is employed.<br />

■ Multiple frame transmission—Multiple copies of unicast frames may cause unrecoverable errors.<br />

■ MAC database instability—Results from copies of the same frame being received on different ports of<br />

the switch.<br />

What mechanism does the IP have to stop packets from endlessly looping throughout an internetwork?<br />

IP uses an 8-bit field called the Time to Live (TTL) that is decremented by each router as the packet travels<br />

from the source to the destination. If this field’s value reaches zero, the packet is dropped. Layer 2 has<br />

no such mechanism.

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