Swiss Game Design Studie 2009. - GameCulture.ch
Swiss Game Design Studie 2009. - GameCulture.ch
Swiss Game Design Studie 2009. - GameCulture.ch
Sie wollen auch ein ePaper? Erhöhen Sie die Reichweite Ihrer Titel.
YUMPU macht aus Druck-PDFs automatisch weboptimierte ePaper, die Google liebt.
<strong>Swiss</strong> <strong>Game</strong> <strong>Design</strong> Study 2009 83<br />
as a hub to serve Europe ... especially with tax incentives.“<br />
„Tax reductions.“<br />
„Probably tax breaks!“<br />
Steuervorteile werden für Publisher und Entwickler von vers<strong>ch</strong>iedener Seite vorges<strong>ch</strong>lagen.<br />
Na<strong>ch</strong> wie vor existieren aber keine grossen Studios in der S<strong>ch</strong>weiz. Grosse Video <strong>Game</strong><br />
Unternehmen wie Electronic Arts und Take 2 haben zwar vor drei Jahren den S<strong>ch</strong>ritt in die<br />
S<strong>ch</strong>weiz ges<strong>ch</strong>afft, sie sind aber ledigli<strong>ch</strong> mit ihrem Administrations‐ und Publishing‐Flügel<br />
in die S<strong>ch</strong>weiz gezogen, wohl insbesondere der Steuern und des ruhigen Umfeldes wegen.<br />
“Like a lot of American companies, we initially set up in the UK for the ease of speaking<br />
English,” explains Tiffany Steckler, Communications Director, EA International. “Last<br />
year [i.e. 2006], we established our new international headquarters in Geneva. We <strong>ch</strong>ose<br />
Geneva for two main reasons. First, because Geneva is in the center of Europe and we felt<br />
we needed to get a better perspective of the market around us, to get closer to<br />
consumers. Second, from a recruiting standpoint, Geneva offered a more diverse set of<br />
nationalities and skillsets. We are in a very innovative business and we have to have<br />
creative people corresponding to the way we do business.” 22<br />
Trotz der Euphorie über den Standort S<strong>ch</strong>weiz bra<strong>ch</strong>ten die beiden Firmen leider ihre<br />
Entwickler Studios ni<strong>ch</strong>t mit. Die US‐amerikanis<strong>ch</strong>e Take 2 Interactive hat au<strong>ch</strong> bereits die<br />
Zelte wieder abgebro<strong>ch</strong>en und ihr Europa Hauptquartier na<strong>ch</strong> Windsor in Grossbritannien<br />
zurückgezogen.<br />
„Publisher Take Two expects to have the majority of its Genevabased staff back in<br />
Windsor by September [2008]. MCV can exclusively reveal that the experiment started by<br />
former international boss James Ellingford is now essentially over. The giant US<br />
publisher has had an admin base in Geneva for five years, but <strong>ch</strong>ose to centralise a wide<br />
range of departments two years ago. Since Ellingford’s departure at the turn of the year,<br />
however, current management have taken the view that this wider structure doesn’t<br />
work – and never did.“ 23<br />
Der Rückzug aus Genf verlief ni<strong>ch</strong>t so reibungslos wie angedeutet und war für viele der in<br />
Genf bes<strong>ch</strong>äftigten Leute ni<strong>ch</strong>t unproblematis<strong>ch</strong>, wie der Kommentar eines Take 2<br />
Angestellten in den MCV <strong>Game</strong>s Business News beweist:<br />
„I don't know from whi<strong>ch</strong> source you were informed that around 40 people are happily<br />
moving back to the UK, as it is not the case. In Geneva around 17 people will lose their<br />
job and only about 15 will go back to the UK. All the employees were dismissed for the<br />
end of July [2008] and were asked to apply for the same job in UK to continue with the<br />
22 OSEC Business Network Switzerland. OSEC Homepage. <strong>2009.</strong><br />
(18.05.2009).<br />
23 MCV The <strong>Game</strong>s Business. Website MCV. <strong>2009.</strong> (18.05.2009).<br />
ZHDK <strong>Game</strong>Lab, 31.05.2009