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Fashion Marketing: Contemporary Issues, Second edition - Pr School

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156 <strong>Fashion</strong> <strong>Marketing</strong><br />

Store ambient factor<br />

The ambient factor refers to the background characteristics of the environment<br />

that tend to influence consumers at a subconscious level (Campbell, 1983). This<br />

includes elements such as temperature, lighting, music and scent (Ward and<br />

Russell, 1981; Milliman, 1982; Wineman, 1982; Yalch and Spangenberg, 1990).<br />

All of these elements can profoundly affect how people feel, think and<br />

respond to a particular store establishment, and exist below the level of customers’<br />

immediate awareness. As a general rule, ambient conditions influence<br />

the five senses (Zeithaml and Bitner, 1996). According to Davidson et al.<br />

(1988), the ambient factor is felt more than it can be seen and measured.<br />

Ambient conditions are especially noticeable to consumers in extreme circumstances.<br />

Undesirable ambient conditions can cause dissatisfaction if the<br />

attention of consumers is heightened. For example, a store where the air conditioning<br />

has failed, and the air is hot and stuffy, will heighten a consumer’s<br />

awareness, and dissatisfaction may result. Instead of taking more time to<br />

shop, consumers who feel uncomfortable may hurry to make their intended<br />

purchases and leave the store (Botlen, 1988).<br />

Background music that is soothing can create a pleasurable atmosphere<br />

(Milliman, 1982). Also, soft lighting can create a more pleasant and relaxing<br />

mood than using bright lighting (Meer, 1985). Noise that is too loud may make<br />

a shopper feel annoyed, and the glare of lighting may lower the consumer’s<br />

ability to see and cause physical discomfort. Just like noise, unfavourable scent<br />

can actually drive consumers away from the store. All these ambient elements<br />

can influence whether people stay in or enjoy the store environment.<br />

Store design factor<br />

The design factor refers to a store’s environmental elements that are more perceptible<br />

in nature than ambient factors. These elements can be aesthetic and/<br />

or functional in nature (Marans and Spreckelmeyer, 1982).<br />

Functional elements in stores include layout, comfort and privacy. Aesthetic<br />

elements include such factors as architecture, materials, colour and merchandise<br />

display; they can contribute to consumers’ pleasure in shopping (Baker,<br />

1986). Layout is functional in nature; it helps to route consumers through the<br />

entire store in search of merchandise. A wide and uncrowded aisle can also<br />

create a better atmosphere than narrow and crowded ones.<br />

Merchandise displays can also be an important aid in helping consumers<br />

to make purchase decisions (Dunne et al., 1990). Some apparel consumers<br />

regard the dressing room and its facilities as major elements in store selection<br />

(Berman and Evans, 1995). As the trend of the store environment becomes<br />

more minimalist, the emphasis on the fixtures and fittings will become obvious<br />

(Zachary, 1998). Merchandise fixtures help to show the merchandise to<br />

consumers, as well as playing a secondary role of aesthetic function. Also,<br />

an attractive floor might have considerable aesthetic appeal to consumers<br />

(Diamond, 1993).

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