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OUTBOX<br />
BRAD<br />
CHACOS<br />
Windows under threat<br />
W “<br />
£450. The Xbox One sells for less than £300. If<br />
<strong>PC</strong>-to-Xbox streaming were enabled, that £299<br />
would grant you access to not only the full<br />
indows is under assault like it has never<br />
been before, and Microsoft could have<br />
used its sweeping Windows 10-powered<br />
New Xbox One Experience update to cut a powerful<br />
new competitor off at the knees. But it didn’t.<br />
From the rise of mobile technology to the<br />
tremendous slowing of <strong>PC</strong> performance increases<br />
to Apple’s Mac surge, Windows has been looking<br />
wobbly for five years or more. What’s worse (for<br />
Microsoft), the titanic mistake dubbed Windows 8<br />
sparked a mutiny of sorts inside the <strong>PC</strong> industry<br />
itself, inspiring Valve – the company behind Steam<br />
– and over a dozen <strong>PC</strong> makers to gamble on Steam<br />
Machines: radically small <strong>PC</strong>s, powered by the<br />
Linux-based SteamOS, designed both to usurp<br />
Windows’ iron-fisted control over <strong>PC</strong> gaming and<br />
to drag <strong>PC</strong> gaming into the living room.<br />
After a long delay, the first wave of Steam<br />
Machines launched in November, alongside Valve’s<br />
Steam Controller and Steam Link. Make no mistake<br />
about it: the appearance of a gaming-focused,<br />
Linux-based threat to Windows, backed by the<br />
largest and most beloved company in <strong>PC</strong> gaming,<br />
is nothing short of a major threat for Windows.<br />
We found our initial week in a Steam-powered<br />
living room nothing short of intoxicating.<br />
But Steam Machines are far from perfect. In<br />
a nutshell, because they’re full-blown gaming<br />
<strong>PC</strong>s in their own right, Steam Machines cost as<br />
much as or more than an Xbox One, but they’re<br />
still stuck running Steam for Linux’s limited<br />
game library. In order to play your full catalogue<br />
of Windows-centric Steam games, you have to<br />
stream those games from your Windows gaming<br />
<strong>PC</strong> to your Steam Machine using Valve’s slick<br />
Steam in-home streaming feature.<br />
It’s a glaring potential pain point. This is<br />
where Microsoft could have struck with its New<br />
Xbox One Experience, but it failed to do so.<br />
Leaning on its shared Windows 10 core, the<br />
Xbox One’s NXOE lets you stream your Xbox games<br />
to any Windows 10 device in your house. Critically,<br />
however, it fails to do the reverse. You can’t stream<br />
<strong>PC</strong> games from your Windows 10 system to your<br />
TV via the Xbox One, despite the fact that Steam<br />
in-home streaming and nVidia’s GameStream<br />
technology already offer that very feature.<br />
If Microsoft had enabled <strong>PC</strong>-to-Xbox One<br />
streaming in the New Xbox One Experience – which<br />
was pushed out a mere two days after the Steam<br />
Machine launch – it could have leveraged its<br />
console to hit a major competitor where it hurts,<br />
while that competitor’s still in its infancy.<br />
Ignoring the bare-bones Link, the cheapest<br />
Steam Machine available today costs around<br />
Xbox One game library, but your full <strong>PC</strong> gaming<br />
library as well. Note that I didn’t say your Steam<br />
library: while Steam Machines lock you into<br />
Valve’s ecosystem, Microsoft could theoretically<br />
open the doors to your Origin, uPlay, and locally<br />
installed games, as well.<br />
But it didn’t. The NXOE’s game-streaming is<br />
a one-way street, and it’s pointing in a direction<br />
that does no good for <strong>PC</strong> gamers.<br />
Maybe the Xbox One’s weak AMD Jaguar CPU<br />
cores have issues decoding streams sent from<br />
<strong>PC</strong>s. Maybe Microsoft has focused on maximising<br />
the Xbox One’s utility, or perhaps it’s worried that<br />
allowing streaming from <strong>PC</strong>s could cannibalise<br />
Xbox game revenue. Arguably, that loss could<br />
be worthwhile if it staved off a threat toward<br />
Windows itself. Who knows?<br />
For what it’s worth, Microsoft says it’s working<br />
to allow Windows 10 users to stream games to the<br />
Xbox One. Not having it ready in time to roll with<br />
the New Xbox One Experience – to shatter the<br />
Steam Machines before they get off the ground<br />
– feels like a significant miss, though. If Steam<br />
Machines rise in popularity during the upcoming<br />
holiday season, and enjoy even mild momentum<br />
in the years to come, this tardy Xbox One feature<br />
could wind up proving costly indeed. J<br />
Zotac’s tiny Steam Machine,<br />
next to Valve’s Steam Controller<br />
If Microsoft<br />
had enabled<br />
<strong>PC</strong>-to-Xbox One<br />
streaming in<br />
the New Xbox<br />
One Experience,<br />
it could have<br />
leveraged its<br />
console to hit a<br />
major competitor<br />
where it hurts<br />
”<br />
146 www.pcadvisor.co.uk/opinion February 2016