Filmakademie Baden-Württemberg Campus Magazin 23/24
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in Europe‘s largest virtual production studio, the Hyperbowl<br />
in Penzing, 50 kilometres west of Munich. In<br />
four days, the elaborate set was built up under high pressure<br />
and then, after over 30 shots had been filmed, taken<br />
down again. This demanded highly efficient and concentrated<br />
work from the 50-strong team, who quickly<br />
got to grips with each other. In the LED studio we also<br />
shot a transition in which the sunset mountain panorama<br />
darkens and the surroundings around the mountain<br />
plateau turn into a foggy and cold landscape. Here, the<br />
use of virtual production technology and the in-camera<br />
captured light and environment changes reduced the<br />
VFX effort considerably.<br />
A few days later we faced the next hurdle: The set of<br />
the dojo ruin, which had been dismantled under high<br />
pressure, including the floor, was shipped from Penzing<br />
to Ludwigsburg and then had to be rebuilt identically<br />
in the Albrecht-Ade sound stage. There we wanted to<br />
capture the fight scene plot within the darkened world<br />
in a second shooting block. At the beginning of February,<br />
this second shooting block took place in Ludwigsburg<br />
and the previously choreographed and rehearsed<br />
fight scenes were shot. The basic atmosphere was created<br />
with the help of fog and foam particles. Inspired<br />
by anime productions, wirework (a special effects technique<br />
in which actors hang from ropes and seem to fly<br />
during fight scenes) was also used. In some scenes, it<br />
was to support the movements of the stunt performers<br />
beyond the natural level. In this shooting block, too, we<br />
managed to shoot all the scenes without any accidents or<br />
delay despite the tight schedule and complex fight choreographies.<br />
Particular attention was paid to seamlessly<br />
integrate the transition previously shot in the LED studio<br />
with appropriate lighting and atmosphere.<br />
Now that the demanding shooting and editing phase has<br />
been successfully completed, the sound, music and grading<br />
will be added in autumn 20<strong>23</strong>. The VFX scenes will<br />
be completed by December so that the project is finished<br />
by the end of the year and can be submitted to festivals<br />
in 20<strong>24</strong>.<br />
As the director, I would like to thank the entire team<br />
for their strong and professional effort, as well as the<br />
Animationsinstitut and the lecturers and mentors for<br />
their great support, which made the realization of this<br />
challenging short story possible.<br />
by Matthias Schaudig<br />
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