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UTB-CBIRD Report: “At <strong>The</strong> Crossroads” Economic Development 149<br />
Aventura Entertainment<br />
Digital Maquilla Cre<strong>at</strong>ion<br />
Know-how Capital Talent Infrastructure Research<br />
Media/S<strong>of</strong>tware VC/Incentives Skilled Labor User 3D Anim<strong>at</strong>ion<br />
Brian Godinez was born in Houston<br />
and grew-up in the Rio Grand Valley<br />
near the city <strong>of</strong> Pharr. He has 30<br />
years <strong>of</strong> pr<strong>of</strong>essional experience: 21<br />
years devoted to media and<br />
entertainment in Hollywood,<br />
followed by 9 years as an Austin<br />
Technology Incub<strong>at</strong>or (ATI)<br />
entrepreneur where he started two<br />
successful .COM companies. He<br />
lives in Austin, but works in the Rio<br />
Grand Valley five days a week.<br />
Brian Godinez has a unique<br />
perspective on starting a high<br />
tech business in the Valley. It<br />
centers on an understanding <strong>of</strong><br />
regional hi-tech resources,<br />
bin<strong>at</strong>ional industry advantages,<br />
Hollywood business experience,<br />
and the “track record” <strong>of</strong> being<br />
a successful entrepreneur.<br />
He believes th<strong>at</strong> within twenty<br />
years the RGV could become a<br />
global media center, if a<br />
successful shift into the digital<br />
economy can be achieved.<br />
Aventura Entertainment was started in 2001 to develop video games and<br />
anim<strong>at</strong>ion content with L<strong>at</strong>ino themes for Spanish television. Traditionally the<br />
majority <strong>of</strong> anim<strong>at</strong>ion is outsourced to overseas companies in Asia, to which Mr.<br />
Godinez responds, “Why not cre<strong>at</strong>e digital maquillas in the Rio Grande Valley to<br />
manufacture L<strong>at</strong>in American and Mexican media here instead <strong>of</strong> Asia?”<br />
Aventura plans to corner the lucr<strong>at</strong>ive L<strong>at</strong>ino anim<strong>at</strong>ion market by building an<br />
industry for the cre<strong>at</strong>ion <strong>of</strong> digital content. Mr. Godinez’s business model is<br />
focused on two main goals: Cre<strong>at</strong>ing significant return for the investor, and<br />
cre<strong>at</strong>ing new media jobs throughout the South <strong>Texas</strong> border region and Mexico.<br />
Mr. Godinez believes in the regional importance <strong>of</strong> higher educ<strong>at</strong>ion and he is<br />
currently working with both UTB/STC and TSTC to link course <strong>of</strong>ferings to<br />
Aventura Entertainment projects. Digital imaging media programs <strong>at</strong> TSTC in<br />
Harlingen have an enrollment <strong>of</strong> 270 and Mr. Godinez st<strong>at</strong>es, “In three to four<br />
years, the program should produce students with st<strong>at</strong>e-<strong>of</strong>-the-art programming<br />
skills who are also competent in the cre<strong>at</strong>ive aspects <strong>of</strong> media production.”<br />
Aventura Entertainment is not relying 100% on Valley talent. <strong>The</strong> company is<br />
also recruiting anim<strong>at</strong>ors in Mexico City and increasing industry awareness in<br />
gre<strong>at</strong>er Mexico. <strong>The</strong> plans are to loc<strong>at</strong>e this digital media maquilla on the U.S.<br />
side <strong>of</strong> the border and connect to Mexican oper<strong>at</strong>ions via fiber to establish and<br />
maintain bin<strong>at</strong>ional partnerships.<br />
One obstacle to nurturing such a digital anim<strong>at</strong>ion cluster in the Valley is the<br />
need for “regional smart infrastructure” th<strong>at</strong> specifically rel<strong>at</strong>es to digital<br />
media/entertainment including legal services th<strong>at</strong> can address intellectual<br />
property issues. <strong>The</strong> key challenge, however, has been to raise venture funds.<br />
But as more businesses come into the cre<strong>at</strong>ive content cluster it will spawn more<br />
companies coming to the region. <strong>The</strong> thought th<strong>at</strong> Hollywood companies might<br />
bring their competition to the LRGV leaves Mr. Godinez undaunted. “I would love<br />
to see Sony or Disney come to the Valley and set up their own digital maquilla.<br />
As an entrepreneur, it would be beautiful to see this region become a star in the<br />
digital arena.”<br />
One Region -- One Future<br />
Within twenty years the<br />
RGV could become a<br />
global media center<br />
producing high quality<br />
digital anim<strong>at</strong>ion for<br />
games, television,<br />
fe<strong>at</strong>ure films, and<br />
similar markets.<br />
“<strong>The</strong> region needs to<br />
have local angel<br />
investors. While regional<br />
investors are<br />
accustomed to investing<br />
in maquila deals, digital<br />
media is new to them. If<br />
these investors are<br />
educ<strong>at</strong>ed and organized,<br />
they should find the<br />
digital media industry an<br />
exciting new opportunity<br />
with tremendous<br />
potential returns. This is<br />
not a dot com or a<br />
s<strong>of</strong>tware company. I’m<br />
talking about a fast<br />
growing segment <strong>of</strong> the<br />
video and digital gaming<br />
industry. <strong>The</strong>re are huge<br />
opportunities for<br />
investors.”<br />
Brian Godinez<br />
President, Aventura<br />
Entertainment, 2002