Disputation Mikhail Fominykh - Department of Computer and ...
Disputation Mikhail Fominykh - Department of Computer and ...
Disputation Mikhail Fominykh - Department of Computer and ...
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Introduction<br />
1.2 Research goal<br />
Given the challenges presented above, the main goal <strong>of</strong> the research work is to<br />
explore collaborative work on 3D content, including its use in educational context,<br />
design <strong>of</strong> tools <strong>and</strong> environments, <strong>and</strong> support <strong>of</strong> communities.<br />
The research goal requires specification. In this thesis, collaborative work on 3D<br />
content is studied in a university context, using educational visualizations as a<br />
major activity. Virtual campus <strong>of</strong> NTNU was used as a place for conducting this<br />
activity. The data collected in the studies were used for developing a learning<br />
approach for the use <strong>of</strong> educational visualizations in 3D CVEs.<br />
In addition, the data were used for exploring the design <strong>of</strong> tools <strong>and</strong> environments<br />
for conducting educational visualizations <strong>and</strong> for collaborative work on 3D content<br />
in general. The design <strong>of</strong> environments was also studied exploring virtual city<br />
environments. In these studies, cities with strong positions <strong>of</strong> education <strong>and</strong><br />
research were considered as possible use cases.<br />
Support <strong>of</strong> communities was studied in the context <strong>of</strong> presented virtual<br />
environments. The major emphasis was on the technological <strong>and</strong> instructional<br />
support <strong>of</strong> learning communities in a university <strong>and</strong> its connections to the other<br />
communities in the city.<br />
The main question that this research work aims to answer is:<br />
MRQ:<br />
How to provide learning communities with an adequate support for<br />
collaborative work on 3D educational content in a virtual campus <strong>and</strong><br />
virtual city context?<br />
The main research question can be decomposed into three following topics:<br />
Topic 1: Collaborative work on 3D educational content<br />
Topic 2: Design <strong>of</strong> tools <strong>and</strong> environments within 3D CVEs<br />
Topic 3: Support for learning communities in 3D CVEs<br />
This decomposition leads to the definition <strong>of</strong> the following sub-questions<br />
determining the development <strong>of</strong> the work:<br />
RQ1:<br />
RQ2:<br />
How can collaborative work on 3D content benefit educational activities?<br />
RQ1a:<br />
CVEs?<br />
How to characterise 3D content <strong>and</strong> educational visualizations in<br />
RQ1b: How to facilitate learning by means <strong>of</strong> educational visualizations<br />
in 3D CVEs?<br />
How to design tools <strong>and</strong> environments in 3D CVEs to benefit educational<br />
activities?<br />
RQ2a:<br />
RQ2b:<br />
city?<br />
How to design tools for a virtual campus <strong>and</strong> a virtual city?<br />
How to design environments <strong>of</strong> a virtual campus <strong>and</strong> a virtual<br />
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