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Disputation Mikhail Fominykh - Department of Computer and ...

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Introduction<br />

1.2 Research goal<br />

Given the challenges presented above, the main goal <strong>of</strong> the research work is to<br />

explore collaborative work on 3D content, including its use in educational context,<br />

design <strong>of</strong> tools <strong>and</strong> environments, <strong>and</strong> support <strong>of</strong> communities.<br />

The research goal requires specification. In this thesis, collaborative work on 3D<br />

content is studied in a university context, using educational visualizations as a<br />

major activity. Virtual campus <strong>of</strong> NTNU was used as a place for conducting this<br />

activity. The data collected in the studies were used for developing a learning<br />

approach for the use <strong>of</strong> educational visualizations in 3D CVEs.<br />

In addition, the data were used for exploring the design <strong>of</strong> tools <strong>and</strong> environments<br />

for conducting educational visualizations <strong>and</strong> for collaborative work on 3D content<br />

in general. The design <strong>of</strong> environments was also studied exploring virtual city<br />

environments. In these studies, cities with strong positions <strong>of</strong> education <strong>and</strong><br />

research were considered as possible use cases.<br />

Support <strong>of</strong> communities was studied in the context <strong>of</strong> presented virtual<br />

environments. The major emphasis was on the technological <strong>and</strong> instructional<br />

support <strong>of</strong> learning communities in a university <strong>and</strong> its connections to the other<br />

communities in the city.<br />

The main question that this research work aims to answer is:<br />

MRQ:<br />

How to provide learning communities with an adequate support for<br />

collaborative work on 3D educational content in a virtual campus <strong>and</strong><br />

virtual city context?<br />

The main research question can be decomposed into three following topics:<br />

Topic 1: Collaborative work on 3D educational content<br />

Topic 2: Design <strong>of</strong> tools <strong>and</strong> environments within 3D CVEs<br />

Topic 3: Support for learning communities in 3D CVEs<br />

This decomposition leads to the definition <strong>of</strong> the following sub-questions<br />

determining the development <strong>of</strong> the work:<br />

RQ1:<br />

RQ2:<br />

How can collaborative work on 3D content benefit educational activities?<br />

RQ1a:<br />

CVEs?<br />

How to characterise 3D content <strong>and</strong> educational visualizations in<br />

RQ1b: How to facilitate learning by means <strong>of</strong> educational visualizations<br />

in 3D CVEs?<br />

How to design tools <strong>and</strong> environments in 3D CVEs to benefit educational<br />

activities?<br />

RQ2a:<br />

RQ2b:<br />

city?<br />

How to design tools for a virtual campus <strong>and</strong> a virtual city?<br />

How to design environments <strong>of</strong> a virtual campus <strong>and</strong> a virtual<br />

5

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