Disputation Mikhail Fominykh - Department of Computer and ...
Disputation Mikhail Fominykh - Department of Computer and ...
Disputation Mikhail Fominykh - Department of Computer and ...
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Collaborative Work on 3D Educational Content<br />
RQ3: How to support learning communities in 3D CVEs?<br />
RQ3a: How to support learning communities by means <strong>of</strong> collaborative<br />
work on 3D content?<br />
RQ3b: How to support learning communities in an educational virtual<br />
city?<br />
Propositions to these research questions are described in section 3.<br />
1.3 Research Context<br />
The research work presented in this thesis is financed by the Program for learning<br />
with ICT (LIKT) <strong>and</strong> the Faculty <strong>of</strong> Social Sciences <strong>and</strong> Technology Management<br />
(SVT). However, the work is partly conducted at the <strong>Department</strong> <strong>of</strong> <strong>Computer</strong> <strong>and</strong><br />
Information Science (IDI) at the Faculty <strong>of</strong> Information Technology, Mathematics<br />
<strong>and</strong> Electrical Engineering (IME).<br />
The research work was partly financed by <strong>and</strong> contributed to the following<br />
projects:<br />
• Virtual City <strong>of</strong> Yoshkar-Ola (VCYO) – a research project led by the<br />
Multimedia Laboratory at Mari State Technical University, Russia.<br />
• Travel in Europe (TiE) – a joint European project led by ELIOS Research<br />
Group, University <strong>of</strong> Genova, Italy in cooperation with Program for<br />
learning with ICT (LIKT), Norwegian University <strong>of</strong> Science <strong>and</strong> Technology<br />
(NTNU) <strong>and</strong> other organizations.<br />
• Virtual Campus <strong>of</strong> NTNU in Second Life –a project led by the program for<br />
learning with ICT.<br />
• Transformative, Adaptive, Responsive <strong>and</strong> enGaging EnvironmenT<br />
(TARGET) – a collaborative project partially funded by the European<br />
Community under the Seventh Framework Programme.<br />
• Enabling Creative Collaboration through Supportive Technologies<br />
(CoCreat) – a project supported by the European Commission under the<br />
Life Long Learning programme.<br />
1.4 Contributions<br />
The research work presented in this thesis (research questions presented above)<br />
resulted in the following contributions.<br />
Contributions towards collaborative work on 3D content (Topic 1)<br />
The following contributions are intended to increase underst<strong>and</strong>ing <strong>and</strong> provide<br />
practical instructions for collaborative work on 3D content.<br />
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