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Disputation Mikhail Fominykh - Department of Computer and ...

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Introduction<br />

Chapter 3 describes the research context <strong>and</strong> research design <strong>of</strong> the PhD<br />

work.<br />

Chapter 4 presents the results <strong>of</strong> the research work.<br />

Chapter 5 provides evaluation <strong>and</strong> discussion <strong>of</strong> results.<br />

Chapter 6 concludes the thesis <strong>and</strong> outlines directions for future research.<br />

Part II contains the primary research papers which are numbered in the order <strong>of</strong><br />

conducted research activities that they present. The relations between the topics,<br />

research questions, contributions, <strong>and</strong> papers are presented in Table 1. Papers<br />

marked with bold answer the corresponding research questions <strong>and</strong> provide the<br />

main contributions.<br />

Paper 1 provides guidelines for designing an educational virtual city.<br />

Paper 2 provides guidelines for integrating a virtual campus <strong>and</strong> a virtual<br />

city.<br />

Paper 3 provides implications for designing the virtual campus <strong>of</strong> NTNU.<br />

Paper 4 provides an overview <strong>and</strong> implications for the use <strong>of</strong> collaborative<br />

work on 3D content in educational settings.<br />

Paper 5 provides a proposal for the integration <strong>of</strong> cultural, social,<br />

educational, <strong>and</strong> entertainment aspects <strong>of</strong> learning communities with the<br />

‘Universcity’ framework.<br />

Paper 6 provides a proposal <strong>and</strong> an evaluation <strong>of</strong> the Virtual Research Arena<br />

framework.<br />

Paper 7 provides a proposal <strong>and</strong> evaluation <strong>of</strong> the Typology <strong>of</strong> 3D Content<br />

<strong>and</strong> Visualization Means. In addition, the paper contains a methodology for<br />

learning with educational visualizations in 3D CVEs.<br />

Paper 8 provides implications for supporting learning communities in 3D<br />

CVEs.<br />

Paper 9 provides requirements for creativity support in an educational 3D<br />

CVE.<br />

Table 1: Relations <strong>of</strong> topics, research questions, contributions, <strong>and</strong> papers<br />

Research topics Research questions Contributions Related papers<br />

Collaborative work<br />

on 3D content<br />

Design <strong>of</strong> tools <strong>and</strong><br />

environments<br />

Support <strong>of</strong> learning<br />

communities<br />

RQ1<br />

RQ2<br />

RQ3<br />

RQ1a C1: Typology P4, P7<br />

RQ1b C2: Methodology P3, P7, P9<br />

RQ2a C3: Tools / CVW P3, P6<br />

RQ2b C4: Environments P1, P2, P5, P9<br />

RQ3a C5: VRA P5, P6, P8, P9<br />

RQ3b C6: ‘Universcity’ P1, P2, P5<br />

9

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